Chakl22 Posted May 22, 2011 Share Posted May 22, 2011 so, i have a really bad solution for this, but it is a solution :D it sets a variable and increments it with every run. it sets an incremental value to category column where drop is not spoil. set @a := 0; update droplist set category = (@a := @a+1) where category <> -1; the result looks like this, you can see the incrementing category number through the whole table. This maybe work? So i make 3 categories for 1 mob with diferent drop and this will make mob drop all items at same time? And what is this a Query for modify the Custom Drop Table? set @a := 0; update droplist set category = (@a := @a+1) where category <> -1; Quote Link to comment Share on other sites More sharing options...
0 SweeTs Posted May 22, 2011 Share Posted May 22, 2011 On the screen you have all what you need.. Only put mobid, itemid, (...) and you are done. (in category put 0 or 1) Or you can add drop in game (shift click on a monster) :P Quote Link to comment Share on other sites More sharing options...
0 SkyNet Posted May 22, 2011 Share Posted May 22, 2011 as sweets said its all done... just change the chance to 1 000 000 if u want always drop also 100% the rest is all right for each new item a new category. Quote Link to comment Share on other sites More sharing options...
0 AlexCardyz Posted May 23, 2011 Share Posted May 23, 2011 simply repeats the category. with the same chance!! Quote Link to comment Share on other sites More sharing options...
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Chakl22
This maybe work?
So i make 3 categories for 1 mob with diferent drop and this will make mob drop all items at same time?
And what is this a Query for modify the Custom Drop Table?
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