Jump to content

[BUG]Adena bug L2-DaStyle


Recommended Posts

kalispera paidia breika 1 bug se enan srv pou paizw ston l2-dastyle

isws pianei kai se alous srv den einai tpt to simantiko apla

 

agorazete ta Einhasad's Holy Water (Ena xruso Kupelo einai)

dunete 100k adena gia ta 100 kai ta poulate gia 1million.

 

kai kanete grigora adena

Link to comment
Share on other sites

server site?

 

ama grapseis sto google l2dastyle tha sto ebgaze den einai duskolo alla telos pantwn

 

mpes

 

http://l2dastyle.no-ip.info/

 

i

 

http://l2dastyle.tk/

Link to comment
Share on other sites

entaksi 1 einai ellinikos

kai oloi kseroume oti apo tous 1000 ellinikous server

oi 10 exoun paei arketa mprosta kai einai petuximenoi

kai o server einai kai new

Link to comment
Share on other sites

entaksi 1 einai ellinikos

kai oloi kseroume oti apo tous 1000 ellinikous server

oi 10 exoun paei arketa mprosta kai einai petuximenoi

kai o server einai kai new

Link to comment
Share on other sites

  • 1 month later...

1 server aipese paidia

an kai tis teleutees meres

me eixe dei pou eixa paei

90billions kai aporise

kai to epsakse kai to fixare

xaxaxa

agoraza me adena farm items

 

tespa ama pianei se kapoion alon

server kalos ean oxi ti na pw

sunithws auta poianoun se pvp server

pou gia liga adena dunei 1.000 items

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.



  • Posts

    • I strongly concur with some opinions shared. As I've previously mentioned on different posts, it's shocking to see how seasonal servers gather this much population. However, being back in the game some months I did start understanding how the current community of L2 plays and thinks.   It's a huge problem, but in my opinion the guilt is shared between server owners and community. To keep a long term project running (more than a year on) you need to have the equivalent community that will support the project, which unfortunately is not that big. The current player community of L2 hops on new servers with such a haste to get full and "dominate" which does indeed give a lot of activity for some weeks but after that it's just downfall, population gets reduced drastically day by day. The reason is, while the community is busy "grinding" to win on their current server, a "new" server is being advertised which most likely is from the same owner. As I've mentioned, the guilt is shared since the server-owners focus on bringing up "new" servers for the cash grab but also since the community doesn't have the patience to support a long-term project. Besides, let's not forget about clans/CPs being invited directly to the server with some benefits. I'll give an example. An admin opens a server, invites 3 groups (either CPs or clans) by promising them some small benefits. Those three groups will invite more players and so on. It's like an investment, they spent 5$ to earn 20$. Therefore, most admins willing to play "fair" do not succeed, except for a few. Most of us "old-timers" play for nostalgia trips and are fine with low populated servers but lets take a step back and think about the owners that really want to provide a good server, no income will slowly dry out the server and eventually die.   Don't get me wrong, there are some great servers out there, but not everything is for everyone. I'll finish by quoting someone I saw few days ago on YouTube, he said something along the lines that we shouldn't expect fair play while we play an "illegal" version of the game.
    • You have to create the "voiced" handler in the core too, or at the very least make sure that the delimiter is underscore and not an empty space. Alternatively, you can try changing all references of the strings below to start with "voiced_", or remove the "voiced_" portion from the button bypass.   private static final String[] VOICED_COMMANDS = { "siege", "siege_gludio", "siege_dion", "siege_giran", "siege_oren", "siege_aden", "siege_innadril", "siege_goddard", "siege_rune", "siege_schuttgart" };
    • Hi maxcheaters, I recently added some code to my l2jacis revision and everything works fine with the .siege commands but when I click on the html options to open the registry I don't succeed!   registerHandler(new Castles());   package net.sf.l2j.gameserver.handler.voicedcommandhandlers;   import net.sf.l2j.Config; import net.sf.l2j.gameserver.handler.IVoicedCommandHandler; import net.sf.l2j.gameserver.data.manager.CastleManager; import net.sf.l2j.gameserver.model.actor.Player; import net.sf.l2j.gameserver.model.entity.Castle; import net.sf.l2j.gameserver.network.SystemMessageId; import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage; import net.sf.l2j.gameserver.network.serverpackets.SiegeInfo;   public class Castles implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "siege", "siege_gludio", "siege_dion", "siege_giran", "siege_oren", "siege_aden", "siege_innadril", "siege_goddard", "siege_rune", "siege_schuttgart" };   @Override public boolean useVoicedCommand(String command, Player player, String target) { if (command.equals("siege") && Config.ENABLE_MENU) showHtm(player); else if (command.startsWith("siege_")) { if (player.getClan() != null && !player.isClanLeader()) { player.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_DO_THAT); return false; }   int castleId = 0; if (command.startsWith("siege_gludio") && Config.SIEGE_GLUDIO) castleId = 1; else if (command.startsWith("siege_dion") && Config.SIEGE_DION) castleId = 2; else if (command.startsWith("siege_giran") && Config.SIEGE_GIRAN) castleId = 3; else if (command.startsWith("siege_oren") && Config.SIEGE_OREN) castleId = 4; else if (command.startsWith("siege_aden") && Config.SIEGE_ADEN) castleId = 5; else if (command.startsWith("siege_innadril") && Config.SIEGE_INNADRIL) castleId = 6; else if (command.startsWith("siege_goddard") && Config.SIEGE_GODDARD) castleId = 7; else if (command.startsWith("siege_rune") && Config.SIEGE_RUNE) castleId = 8; else if (command.startsWith("siege_schuttgart") && Config.SIEGE_SCHUT) castleId = 9; else player.sendMessage("This Castle has been disabled");   Castle castle = CastleManager.getInstance().getCastleById(castleId); if ((castle != null) && (castleId != 0)) player.sendPacket(new SiegeInfo(castle)); } return true; }   private static void showHtm(Player player) { NpcHtmlMessage htm = new NpcHtmlMessage(0); htm.setFile(player.isLang() + "mods/menu/CastleManager.htm"); player.sendPacket(htm); }   @Override public String[] getVoicedCommandList() { return VOICED_COMMANDS; } }     <button value="Giran" action="bypass voiced_siege_giran" width=75 height=22 back="L2UI_ch3.Btn1_normalOn" fore="L2UI_ch3.Btn1_normal">
    • totally agree, the problem started with professionals who made easy to open a server, specially interlude has been abused unstoppably since you can open a server with few clicks now days making fewer players for many servers, while back in time when "compile" was a secret and opening a server was going max players but true things are changing and this has become a job but dont lie everyone knows what is going on, lying is showing desperation, better go and work. i've worked with lots of people with kids that invest huge amounts of money into this and fail while they needed the money its an addiction.
  • Topics

×
×
  • Create New...