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Showing results for tags 'quest finish'.
Hello Maxcheaters community, I've got this issue: How to remove red marker once one-time quest is finished? I've browsed through questname dat file for quite some time, all experiments are unsuccessful.. Quests script is fine, questname-e conditions seems to b fine, npcgrp file has q for npc, markers them selves are working fine with repeatable, but one-time I have all of them where needed at the begining, they even dissapear once character surpasses the q max lvl, But can't find solution for my issue.. I begun to think may b something to do in the core with showing packets after complet