Hello Maxcheaters community,
I've got this issue:
How to remove red marker once one-time quest is finished?
I've browsed through questname dat file for quite some time, all experiments are unsuccessful..
Quests script is fine, questname-e conditions seems to b fine, npcgrp file has q for npc, markers them selves are working fine with repeatable, but one-time I have all of them where needed at the begining, they even dissapear once character surpasses the q max lvl, But can't find solution for my issue..
I begun to think may b something to do in the core with showing packets after complet