Version 1.0 is Live
For the past couple of months i have been working on a new concept server. I took the "what i would like to play" approach again like back in 2010. The main difference than the traditional L2 gameplay is that i got rid of 98% of leveling up and made gear grades irrelevant. Also i removed a lot of annoying stuff that made you micromanage and worry about catching up (see the disabled items bellow). Now all you have to do is spend some time and you can be ready to compete with others even if you are a lone wolf.
Some things that i found fun while testin