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Found 210 results

  1. Hello i have a error when i use //create_fake_players command, anyone can help me a little bit please? the problem is the array is outofbounds. Error: AdminFakePlayers.java: AdminCommandHandler.java
  2. Hi everyone, I'm having some trouble connecting to my server. I've configured the server files like 3 times already from nothing, and I always end up with either stuck on server selection or with a disconnect message, or a Access Failed message. I've done a lot of work with L2j, but L2OFF is an entire new world for me... If anyone could help m I would appreciate it. thx ;)
  3. Hi, please, have anyone script or some mod or NPC to make SubStack server? 1+4? Thank you. I don't know how to make it o.O. Hi5 version.
  4. I've been tryin to get this L2ACP system to work on my server, but without any luck of working. I've compiled the projects, edited and corrected the api for Acis, published the web app, but my server for some unkown reasonit doesnt responde to the requests made from the web app. I've checked port 8000 on my server firewall and was open, tryed with DMZ, and still with no luck. I believe something is wrong, but don't know why, the api was properly corrected, server is running without errors, but the web app doesnt comunicate with the port 8000 on the server. HELP :) thanks
  5. i want to make a new Store "like multisell" but looks like this (photo) i did a new StoreWnd.uc and i connect it with the interface.xdat and all looks ok But its not shown me items but only skills... any idea ?
  6. Hello to everyone, I have prepared an l2interlude server, i am going to open soon though i have found a bug i cannot solve myself, i would appreciate if someone could help me asap. the pack is acis rev 366 When i create an alliance and invite an other clan to it (using /allyinvite) the yes/no board appears normally. By pressing yes nothing happens. If i press no normally it says "No response. Invitation to join an alliance has been cancelled." I have checked the code for hours everything seems to be ok. P.S all the requirments are ok no war between the clans, no opponents in the siege, i even try to do it by creating 2 clans lvl5 without admin commands, i tried many things, nothing seems to work. If someone had the same problem please contact as soon as. Thanx
  7. Could someone tell me what baium quest name?
  8. what is going wrong I write activeChar.getBaseClass and he show me the class number instead of class name the same and with the current class activeChar.getClass
  9. καλησπέρα είμαι Newbie στον χώρο αυτό! μόλις πριν λίγες ώρες κατάφερα να "ανοίξω" τον L2JServer (High Five) μου, εντάξει όλα καλά πάνε ωραίο παιχνίδι φαίνεται, κάνω random spawn τερατάκια και κάτι effects εκεί πέρα, σαν το Sims είναι. Αnyway μου έχει δημιουργηθεί απορία για 2-3 πράγματά και σίγουρα υπάρχει κάποιος εδώ να με βοηθήσει, διάθεση για βοήθεια και συζήτησή να υπάρχει και όλα καλά θα πάνε! ερωτήσεις: 1) πως μπορώ να κάνω όλες της φυλές του κόσμου να βγαίνουν από το ίδιο χώρο? --> helped by Nightw0lf 2) πως μπορώ να αλλάζω τον ουρανό να είναι ένας συγκεκριμένος όλη την ώρα? 3) Πως ενεργοποιώ αυτή την βροχή, είναι σαν τον σεισμό, μπορώ να βάλω ώρα και "ένταση"? (https://www.youtube.com/watch?v=OB_WJKII1bU) Αυτά για αρχή! πραγματικά εύχομαι να με βοηθήσετε να καταλάβω κάποια πράγματα περισσότερο, παρακαλώ μόνο σοβαρές απαντήσεις από ανθρώπους που όντος θέλουν να κάνουν διάλογο με κάποιον που δεν έχει της γνώσης τους.
  10. Hello everyone, I'm looking for someone who can add some java mods on my server! I have the desired mods, but I have problems when trying to copy! So I'm looking for someone to do it for me, paid via paypal! Sorry about my English...
  11. hello everyone , any can help me to chose an host for my l2j server ? from hetzner.de , i see here many hosting option , for example i bought an vServer with specification 8 Core CPU 32 GB RAM 600 GB SSD No telephone support more information... 1gb bandwith , its that enough for open a server ? this is an vServer , any know what its best choice ? vServer or root server ? witch one is best for me ? and how many ppl i can have on my server with this specs ??
  12. hello i have used one custom set jewel at my server and i have one problem how i can make to don't stack 2 jewels for example i have the boss jewels antharas and Antharas Tremor and when I use that 2 jewels i took stats from both ... how i make it to dont take stats from one jewel or when i used one jewel to dont allow to wear it ?
  13. Could someone help me how do I create a probability with 2 arrays? The problem is this, I created a npc for ticket exchange per item, and using Luckywhell that posted here in the forum, the item configuration is like this: IDItem, Quantity, Enchant, Chance. But the chance is according to the quantity of items, not by chance of each item, could you help me to solve this problem?
  14. I'am searching script that i will get clan (Hot Springs Guild House) hall with killing raid boss. Who can share this script with me? Functions: Raid Boss ID : 25282 If any player killed boss without clan then set siege time clan hall to next week. But if anyone killed raid boss with clan (also clan members) then set clan hall owner clan leader. Project: Lucera 2 Rev 15.0 Thank you very much! ______________________________________________________________________________________________________________ Я ищу скрипт, чтобы получить клановый зал (Hot Springs Guild House) с убийством рейдового босса. Кто может поделиться этим скрипт со мной? Функции: Рейд Босс ID : 25282 Если какой-либо игрок убил босса без клана, то установите клан-холл осады на следующей неделе. Но если кто-то убил рейд-босса с кланом (также члены клана), тогда владелец кланового зала назначит своего лидера клана. Project: Lucera 2 Rev 15.0 Большое спасибо!
  15. java.lang.Exception: Stack trace at java.lang.Thread.dumpStack (Unknown Source) at l2f.gameserver.model.entity.olympiad.OlympiadGameTask.runImpl (Olympia dGameTask.java:193) at l2f.commons.threading.RunnableImpl.run (RunnableImpl.java:21) at java.util.concurrent.Executors $ RunnableAdapter.call (Unknown Source) at java.util.concurrent.FutureTask $ Sync.innerRun (Unknown Source) at java.util.concurrent.FutureTask.run (Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor $ ScheduledFutureTask. access $ 201 (Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor $ ScheduledFutureTask. run (Unknown Source) at java.util.concurrent.ThreadPoolExecutor.runWorker (Unknown Source) at java.util.concurrent.ThreadPoolExecutor $ Worker.run (Unknown Source) at java.lang.Thread.run (Unknown Source) Hello i have this problem when i register in olympiad the timer reach 7 seconds then console show this error my files l2 tales old source . this file OlympiadGameTask.java package l2f.gameserver.model.entity.olympiad; import l2f.commons.threading.RunnableImpl; import l2f.gameserver.Config; import l2f.gameserver.ThreadPoolManager; import l2f.gameserver.cache.Msg; import l2f.gameserver.network.serverpackets.SystemMessage; import l2f.gameserver.utils.Log; import org.slf4j.Logger; import org.slf4j.LoggerFactory; import java.util.concurrent.ScheduledFuture; public class OlympiadGameTask extends RunnableImpl { private static final Logger _log = LoggerFactory.getLogger(OlympiadGameTask.class); private OlympiadGame _game; private BattleStatus _status; private int _count; private long _time; private boolean _terminated = false; public boolean isTerminated() { return _terminated; } public BattleStatus getStatus() { return _status; } public int getCount() { return _count; } public OlympiadGame getGame() { return _game; } public long getTime() { return _count; } public ScheduledFuture<?> shedule() { return ThreadPoolManager.getInstance().schedule(this, _time); } public OlympiadGameTask(OlympiadGame game, BattleStatus status, int count, long time) { _game = game; _status = status; _count = count; _time = time; } @Override public void runImpl() throws Exception { if (_game == null || _terminated) return; OlympiadGameTask task = null; int gameId = _game.getId(); try { if (!Olympiad.inCompPeriod()) return; // Прерываем игру, если один из игроков не онлайн, и игра еще не прервана if (!_game.checkPlayersOnline() && _status != BattleStatus.ValidateWinner && _status != BattleStatus.Ending) { Log.add("Player is offline for game " + gameId + ", status: " + _status, "olympiad"); _game.endGame(1000, true); return; } switch (_status) { case Begining: { _game.broadcastPacket(new SystemMessage(SystemMessage.YOU_WILL_ENTER_THE_OLYMPIAD_STADIUM_IN_S1_SECOND_S).addNumber(Config.OLYMPIAD_BEGIN_TIME), true, false); task = new OlympiadGameTask(_game, BattleStatus.Begin_Countdown, Config.OLYMPIAD_BEGIN_TIME / 2, (Config.OLYMPIAD_BEGIN_TIME / 2) * 1000); break; } case Begin_Countdown: { _game.broadcastPacket(new SystemMessage(SystemMessage.YOU_WILL_ENTER_THE_OLYMPIAD_STADIUM_IN_S1_SECOND_S).addNumber(_count), true, false); if (_count == 60) task = new OlympiadGameTask(_game, BattleStatus.Begin_Countdown, 30, 30000); else if (_count == 30) task = new OlympiadGameTask(_game, BattleStatus.Begin_Countdown, 15, 15000); else if (_count == 15) task = new OlympiadGameTask(_game, BattleStatus.Begin_Countdown, 5, 10000); else if (_count < 6 && _count > 1) task = new OlympiadGameTask(_game, BattleStatus.Begin_Countdown, _count - 1, 1000); else if (_count == 1) task = new OlympiadGameTask(_game, BattleStatus.PortPlayers, 0, 1000); break; } case PortPlayers: { _game.portPlayersToArena(); _game.managerShout(); task = new OlympiadGameTask(_game, BattleStatus.Started, 60, 1000); break; } case Started: { if (_count == 60) { _game.setState(1); _game.preparePlayers(); _game.addBuffers(); _game.restorePreparePlayers(); } _game.broadcastPacket(new SystemMessage(SystemMessage.THE_GAME_WILL_START_IN_S1_SECOND_S).addNumber(_count), true, true); _count -= 10; if (_count > 0) { task = new OlympiadGameTask(_game, BattleStatus.Started, _count, 10000); break; } _game.openDoors(); task = new OlympiadGameTask(_game, BattleStatus.CountDown, 5, 5000); break; } case CountDown: { _game.broadcastPacket(new SystemMessage(SystemMessage.THE_GAME_WILL_START_IN_S1_SECOND_S).addNumber(_count), true, true); _count--; if (_count <= 0) task = new OlympiadGameTask(_game, BattleStatus.StartComp, 36, 1000); else task = new OlympiadGameTask(_game, BattleStatus.CountDown, _count, 1000); break; } case StartComp: { _game.deleteBuffers(); if (_count == 36) { _game.setState(2); _game.broadcastPacket(Msg.STARTS_THE_GAME, true, true); _game.broadcastInfo(null, null, false); } // Wait 3 mins (Battle) _count--; if (_count == 0) task = new OlympiadGameTask(_game, BattleStatus.ValidateWinner, 0, 10000); else task = new OlympiadGameTask(_game, BattleStatus.StartComp, _count, 10000); break; } case ValidateWinner: { try { _game.validateWinner(_count > 0); } catch (RuntimeException e) { _log.error("Error on Olympiad Validate Winner", e); } task = new OlympiadGameTask(_game, BattleStatus.Ending, 0, 20000); break; } case Ending: { _game.collapse(); _terminated = true; if (Olympiad._manager != null) Olympiad._manager.freeOlympiadInstance(_game.getId()); return; } } if (task == null) { Log.add("task == null for game " + gameId, "olympiad"); Thread.dumpStack(); _game.endGame(1000, true); return; } _game.sheduleTask(task); } catch (RuntimeException e) { _log.error("Error on Olympiad Game Task", e); _game.endGame(1000, true); } } }
  16. Is there a drop list on acis pack??? I want to delete all spellbooks from mobs drop list is there anyway to do it ? Any help or idea? Regards, Carvage.
  17. How do i use custom dat files with newer chronicles? If you edit one system dat file the client wont start. How do i solve this?
  18. Hello, I wanted to know how I can save a coordinate, because on my tvt when the event ends I'm teleported to giran I would like to know how I can get where I was This instead of putting me where I was, leaves me in the same place after the event ends. int[] playerCoordinates = new int[] { player.getPosition().getX(), player.getPosition().getY(), player.getPosition().getZ(), player.getPosition().getHeading() }; new EventTeleporter(player, playerCoordinates, false);
  19. i have this error on putty when start my gameserver. I was busy for a while ./GameServer_loop.sh: line 10: log / stdout.log: No space left on the device any idea
  20. Guys i did everything i saw on a post for creating a l2 server eveyrthing is fine i try to open l2.exe but its gives me a critical error 2018.4.20 02:46:20 OS : Windows Vista 6.2 (Build: 9200) CPU : GenuineIntel PentiumPro-class processor @ 3694 MHz with 2047MB RAM Video : NVIDIA GeForce GTX 750 Ti (9065) General protection fault! History: UOrcMove::CalculateCRC32 <- UGameEngine::Init <- InitEngine
  21. Hello guys i would like to open an l2 server offline just to have some fun in my home only for me my pc has windows 10 any good guides to help me opening the server ? thanks
  22. Hello, Can you please recommend better files for creating h5 stable server? Should I buy Mobius or Sunrise subscribition? Maybe you have exerience with one or another?
  23. Hello, Im going to play on new RU OFF server (24.04) Salvation, is possible to swap some english files from EU client? Someone said that client modify is forbidden and they can detect it and ban you. Maybe some of these files are undetectable, what do you think?
  24. hello guys im using l2j server develop and i got a null problem on L2Object.java getName() method the return _name goes null when example use NpcViewMod to see npc drops when take tw flag with some words when something use this method got npe L2Object.java its all ok problem is from somewhere else pls help or if someone need payment to fix it ok