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  1. This little code will shows the real diff range of async between server and client position. By default, this code was maked for aCis but can be use for any L2J forks. ### Eclipse Workspace Patch 1.0 #P aCis_gameserver Index: java/net/sf/l2j/gameserver/network/clientpackets/MoveBackwardToLocation.java =================================================================== --- java/net/sf/l2j/gameserver/network/clientpackets/MoveBackwardToLocation.java (revision 1133) +++ java/net/sf/l2j/gameserver/network/clientpackets/MoveBackwardToLocation.java (working copy) @@ -2,6 +2,8 @@ import
  2. So i coded this like 2 years ago or something and people try to pull of stuff like claiming they had the ideas and shit. And the code: http://pastebin.com/DPWMYwuy Enjoy I know its shit coded but i don't have time to recode it.
  3. Hello guys! I use this TvT Event and I have add/fix/remove some things. If you have already this event you will understand what I mean. Removed useless lines/methods. Isn't something special but I wanted to share with you. Mana potions/Escape scrolls,skills fixed. Problems with NPC respawn/spawn. Added Respawn delay on die, Noblesse on die, Do not lose buffs (with config), Reward after 5/8/12/15/20 kills without die & announce the name of player with the count of kills without die. (if you die, kills goes 0 again). You can find the option of the kills count on TvTEvent.java [
  4. Short version : upon L2PHX (or any packet manipulation tool) use, the manual or automatic send of EnterWorld packet creates issues (for example, if the config spawn protection is activated, it sends anew the spawn protection, making you immune everytime you send back the packet). Simply select EnterWorld packet from "Packet Sniffer" tab, "Add packet to send..." and check "send every 100 ms". Issue : packet manipulation spam, calling multiple times the same subroutines (spawn protection custom and whatever custom you added in EnterWorld). Potentially fix other exploits based on your
  5. Hello guys! Maybe you have seen the effect of RedSky on some servers, when you die? This code works the same way, on die... but instead of the RedSky, I've used the SpecialCamera which captures for some seconds the player that killed you. I had to do something before I kill my self because of this boring day :lol: It's for Interlude, I've tested it on l2jfrozen So ugly patch, but it's written manually... Index: config/functions/pvp.properties =================================================================== AntiFarmPdefDiff = False AntiFarmMaxPdefDiff = 300 # You must active AntiFa
  6. hello, i see many ppl start share thing so i decide to share a small code. this code show you the id from any item you click. photo: http://prntscr.com/dsc7gl UseItem.java + if (activeChar.isGM()) activeChar.sendPacket(new CreatureSay(0, Say2.PARTY, "[NameServer]", "Item ID :" + item.getItemId() + " | Name :" + + item.getItemName())); if (activeChar.isFishing() && item.getItem().getDefaultAction() != ActionType.fishingshot)
  7. Index: config/head/altsettings.properties =================================================================== --- config/head/altsettings.properties (revision 1118) +++ config/head/altsettings.properties (working copy) # Maximum number of debuffs MaxDebuffAmount = 6 +# ----------------------------------------- +# Canceled Buffs Return +# ----------------------------------------- +# With this feature, players will get their +# canceled buffs back after the amount of +# seconds you've set on CustomCancelSeconds +# Enable Canceled Buffs Return? +# Default : False
  8. Hello guys. I create this Newbies Manager[start up] for my project and now I want to share it with you! Player can't get Items/Teleport without to get the Third Class. Diff Link
  9. ExGuard team this is one patch for you see how work hwid , open url , Exception ip system ( for internet cafe ) i have change only protocol version so is very easy to bypass it ( is only for test servers ) Interlude Client java code and dll virustotal if don't work with your system can you download this
  10. Please bare with me on this one! :forever alone like a boss: So here it is an event engine named Zodiac currently contains 5 events(to be expaned) CaptureThem CastleWars PeloponnesianWar ProtectTheLeader Treasure Chests Sample: Bug fixes(from the separate events) ip protection system Time between events Initial start timer config about the reward that the players will be recieving You know how the event engines work so i won't make a big ass desicription, although pictures will follow once i get unbored from coding enjoy! Also: -Yes i will up
  11. Hello i found a code in another forum and i post here. working fine in acis 365 Gameserver: http://pastebin.com/Pc2ZxS1L gameserver http://pastebin.com/ArftpRKH DataPck some pictures
  12. Hello MxC users, That will be my first share, and looking for more :) First of all, the Arabic script is very special with two essential features: 1- It is written from right to left 2- The characters' shape changes according to their surrounding characters. For example: م ك ي ل ع م ا ل س ل ا> that's the problem Arabic chat faces ( ignore the space between letters, couldn't show you the problem exactly since mxc supports Arabic xD ) السلام عليكم > this is after the fix Anyway, here is the file: https://www.dropbox.com/s/27
  13. This code show up a window with a list of ur target's inventory , and removes an item or more . code is not mine i found it on net i think credits go to Zealar , i just readapted it to 374 aCis rev . anyway it may come usefull for wiping bot's inv or ... w/e code tested and workin . package net.sf.l2j.gameserver.handler.admincommandhandlers; import java.util.Set; import net.sf.l2j.commons.lang.StringUtil; import net.sf.l2j.gameserver.handler.IAdminCommandHandler; import net.sf.l2j.gameserver.model.actor.instance.Player; import net.sf.l2j.gameserver.model.item.instance.I
  14. Hello, this event I was creating, but I do not know what else to do, I took a lot of it out and there is a lot to be removed, I can not finish it any more, so anyone who wants to finish is a good event... https://pastebin.com/raw/x9GwZugx
  15. Hello guys, I had a request to make a donation manager but when i finished the guy decided to not open his server (wtf?) so the npc is now useless to me. What is this? A donation manager that selling packages with items and stats like nobl,rec etc. Categories can be added easily i will explain later Current added categories: Bronze,Silver,Gold,Platinum,Diamond,Master,Grandmaster How to configure it? Its configurable via xml How i can add items? <Package item="57,500"/> Will have as a reward 500 adena.
  16. Hello, I will start explanation immediately. You all know that Top pvp doesn't mean Top player, right? Who is the best to 'judge' it? Players of course. So players can vote for the best of the server ( God ) , and every week the period ends. The player who has the most votes is the God of the server till period ends! In every period God is changed (unless current God has again the most votes). Every period ends at Sunday 00:01:00. (it's a cool time for that :P ). I will appreciate it if I see it in any server online around because it has sense as a feature , read my first 'question'
  17. Nothing special, just some small trivia engine I wrote back in 2012 for my server that I haven't been using since then because I dropped out this feature, so I leave it here if someone finds use for it package drake.aepvp.l2event; import java.io.BufferedReader; import java.io.File; import java.io.FileReader; import java.text.DecimalFormat; import java.util.ArrayList; import l2.ae.pvp.gameserver.ThreadPoolManager; import l2.ae.pvp.gameserver.model.actor.instance.L2PcInstance; import l2.ae.pvp.gameserver.network.serverpackets.CreatureSay; import l2.ae.pvp.gameserver.util.Broadcast;
  18. Well this code is simple, and here what it does: With a custom item that you can change (I used Tutorial Guide) you can summon a custom pet The custom pet by default is Dragon Bomber With the command ".copypet" and with a Monster, NPC... as your Target, you can change the visual style ~aka dressme, of your custom pet I find it funny and it's fast to code/add to your server, you can also edit the custom pet stats in the .xml file.For those people that don't like to have common pets, here you have the option to make any NPC or mob your own custom pet, hope you enjoy :) Credits: Wyatt
  19. A code i wrote for healers to receive pvp upon heal. https://pastebin.com/Ewgb6uv8 2 Things to adjust: 1. The method that calculate if healer has heal enough ( hasHealEnough ). I did the "calculate" randomly. Make it as you want base on levels or fixed heal value 2. Add the addHeal method to your Heal.java or whatever file your project has. And add the healerId of the healer who healed you.
  20. Long time since i shared something. I made this code in 10 minute. It's a Procedural PvP reward system which you can extend and add anything you like. Basically each time a player get a PvP, system check if he can get any reward (Item, Color, Skill) and reward him. It has protection to avoid duplicated rewards in case he reduce his PvP and repeat the procedure. Index: java/kara/PvPData.java =================================================================== --- java/kara/PvPData.java (revision 0) +++ java/kara/PvPData.java (revision 0) @@ -0,0 +1,140 @@ +/* + * Cop
  21. Hello people! Heres the code for automatic starting items equip on character 1rst login. Into java/net/sf/l2j/gameserver/network/clientpackets/CharacterCreate.java Find these lines: if (item.isEquipable()) { if (player.getActiveWeaponItem() == null || !(item.getItem().getType2() != Item.TYPE2_WEAPON)) player.getInventory().equipItemAndRecord(item); } and change them like this: if (item.isEquipable()) { if (item.isWeapon()) { if (player.ge
  22. This is the balancer that exists on L2JHellas adapted for aCis ;p I saw a guy that was looking for this some hours ago and i give a try on this :) create a new package Extensions.Balancer inside create this 3 files /* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the im
  23. Hello. I made this instances system because I will be using it on a server and I decided to share it since it's very simple. You just call setInstanceId(id). 0 is the default instance id. Doors and fences are visible to all instances. I tested it and it seemed to work fine with drops/aoe skills etc. If you find any bugs report them and I will fix. http://pastebin.com/R00zF8DP
  24. [ES] En la vista de lo popular de Acis y de lo mucho que se complica la gente en adaptar y meter nuevos códigos me dispuse a hacer este engine. Este engine contará con un sistema de listeners y codigos que nos permitirá diseñar de forma sencilla todos nuestros mods prácticamente sin modificar el core de nuestro proyecto, esto hará más fácil actualizar nuestro pack y evitar errores de programación. [EN] In the view of popular Acis and how much people complicate in adapting and putting new codes I was prepared to do this engine. This engine will have a system of listeners and codes
  25. ### Eclipse Workspace Patch 1.0 #P aCis_Gameserver Index: java/net/sf/l2j/gameserver/model/multisell/Ingredient.java =================================================================== --- java/net/sf/l2j/gameserver/model/multisell/Ingredient.java (revision 15) +++ java/net/sf/l2j/gameserver/model/multisell/Ingredient.java (working copy) @@ -22,14 +22,14 @@ public Ingredient(StatsSet set) { + this(set.getInteger("id"), set.getInteger("count"), set.getInteger("enchantmentLevel", 0), set.getBool("isTaxIngredient", false), set.getBool("maintainIngredient", false)); -