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Godrich

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  1. Lineage II Atlas Interlude PvP Server

     

    Rates:

     

    -Experience 1000x

    -Party Experience 2x

    -Skill Points 1000x

    -Adena 1000x

     

    General:

     

    -2 Hour Buffs

    -No custom armors/weapons

    -NPC Buffer/Gatekeeper/GM Shop

    -Vote Reward

    -TvT/Ctf/GM Events

    -No clan penalties

    -No Subclass/Noblesse quest

    -No Corruptions/Wipes

    -Item for clan points

    -Clan raids with special drops

    -Hero System every 2 weeks

     

    Enchant:

     

    -Safe Enchant: 4

    -Max Enchant: 20

    -Enchant rate 85%

    -Blessed rate: 100%

     

    About Farming:

     

    -Each mob drops 1 Fire ,1 Wind and 1 Water Mantra. Fire Mantras are useful to buy s grade weapons and blessed scrolls (for weapons). Wind Mantras are useful to buy s grade armors and blessed scrolls (for armors). Water Mantras are useful for Boss Jewels and other stuff like Secret Book of Giants, Life-stones etc.

     

    How to get clan points

     

    -Clan Raids.

    There are 2 raid bosses,Uruka and Ember, which drop 8 festival adena each. Each festival adena gives 500 clan reputation points when used by a clan leader.

     

    -Bots.

    No description is needed here, just one note. Starting level is 40 so that when the "bot" completes the second class transfer, clan gains 170 reputation points.

     

    -Clan wars.

    When a clan member kills a war enemy, his clan gains 25 clan reputation points. The enemy clan looses 2 clan reputation points.

     

    Dedicated Server:

     

    -Intel Core i7 2600K 3.40Ghz

    -8 GB DDR3 RAM

    -1 TB 7.200 RPM

    -100 TB Traffic p/m

     

    Upload Connection:

     

    1426491765.png

  2. hey guys! the problem is located here!:

     

    if ((item.getItem().getItemType() == L2ArmorType.HEAVY) && (activeChar.getClassId().getId() ==  ||  (activeChar.getClassId().getId() == 9) ||  (activeChar.getClassId().getId() == 92) ||  (activeChar.getClassId().getId() == 93) ||  (activeChar.getClassId().getId() == 23) ||  (activeChar.getClassId().getId() == 24) ||  (activeChar.getClassId().getId() == 101 ) || (activeChar.getClassId().getId() == 102 ) || (activeChar.getClassId().getId() == 36) || (activeChar.getClassId().getId() == 37) || (activeChar.getClassId().getId() == 108) || (activeChar.getClassId().getId() == 109))

                            {

                                activeChar.sendPacket(new SystemMessage(SystemMessageId.CANNOT_EQUIP_ITEM_DUE_TO_BAD_CONDITION));

                                return;

                            }

     

     

     

     

     

     

     

     

     

    I deleted it and i could wear all armors with all classes.SO there must be a prob there! Any1 that knows rly well the java language can help me??I'm using Interlude pack ( i repeat it!)

     

    Waiting

    so make it this way

    if (activeChar.getClassId().getId() == 93 || activeChar.getClassId().getId() == 98 || activeChar.getClassId().getId() == 108 || activeChar.getClassId().getId() == 101 || activeChar.getClassId().getId() == 8 || activeChar.getClassId().getId() == 23 || activeChar.getClassId().getId() == 36)                         
                        {                            
                        	if (item.getItemType() == L2ArmorType.HEAVY)                             
                        	{                                        
                        		activeChar.sendMessage("Cannot equip item due to bad condition");
                                return; 
                             }    
                        }
    

    ;-)

  3. Hey guys i was trying to apply this java code:  http://maxcheaters.com/forum/index.php?topic=196515.0  . And i changed the id's of the classes that i didn't want to wear heavy .But now these classes in game do not equip any armor ! Btw i'm using interlude pack and eclipse to add the code!

     

    Waiting for possible solutions!

    try to make the l2pcinstance part like this

     

    L2ItemInstance chest = getInventory().getPaperdollItem(Inventory.PAPERDOLL_CHEST);
            if (chest != null)
            {       
                  L2ItemInstance[] unequipped = getInventory().unEquipItemInBodySlotAndRecord(chest.getItem().getBodyPart());
                  InventoryUpdate iu = new InventoryUpdate();
                  for (L2ItemInstance element : unequipped)                 
                	  iu.addModifiedItem(element);
                  sendPacket(iu);           
            }
    

  4. Sorry, do not clear the first question.

    A and B and C of the players.

    A and B are using the same IP.

    C is using a different IP.

    C is the first to create a party.

    Then A has been invited to the party.

    Now, A and C is part of the same party.

    When invited to a party A to B due to the same IP is not a party invitation.

    B and C, but if the party invitation party invitation can be due to a different IP.

    Then C and B are part of the same party.

    A to C are invited.

    C and A have different IP to each other.

    I can be invited, and finally A, B, C are part of the same party together.

     

    An end, A and B are identical but the IP will belong to the party.

     

    I would like to resolve this issue.

     

    A and B, let us know the code to request a party invitation will only be used.

     

    PCcafe for each PC has a different IP. The problem is that there is nothing in the request.

     

    Thank you very much for coming alone, I must answer.

    My question is still not clear.

    Does a lot of English. Please understand.

     

    i am still trying to understand but it's a lot of unknown words, the only part that i got is there you write "PCcafe". Obviously, you mean that internet cafe stations provide a different ip for each computer. There are still many stations that do not.

  5. Thank you very much for answers.

     

    One problem is still in testing but have tried it.

     

    PC to another PC with the same IP when everyone is invited to the party.

     

    Even if no one in your party, even if you have the same IP, so that the party would like to participate.

     

    Once again, we will expect an answer.

    Thank you.

    could you explain this a little clearer please? Also, let me make a comment. You ask for a code that does not allow a player to request a party invite to a same ip player.

    Question 1: What if the requestor does not have the same ip? What do i mean? there are 3 players: A,B and C. Player A and B have the same ip and player C invites them to the party, there will be no problem cause player C is playing from a different ip address, and he can change the party leader if he wants

    Question 2: What about players who play from an internet cafe station? what if they want a party for a mass pvp, or a siege?

     

  6. try to make it this way

     

     

    final L2GameClient target1 = target.getClient();

    final L2GameClient target2 = requestor.getClient();

    if (

    target1.getConnection().getSocketChannel().socket().getInetAddress().equals(target2.getConnection().getSocketChannel().socket().getInetAddress()));

    {

    requestor.sendPacket(new SystemMessage(SystemMessageId.INCORRECT_TARGET));

    requestor.sendPacket(new ActionFailed());

    }

     

     

     

     

    ps: atm i am very tired, so if it does not work pm me tomorrow

  7. I fixed this problem, but now I have another problem  :-\. Loginserver started without problem, but gameserver has a problem with VM.

     

    I use l2jfrozen pack!

     

    GameServer stdout.log

    Error occurred during initialization of VM
    Too small initial heap for new size specified

     

    GameServer_loop.sh

    #!/bin/bash
    
    DBHOST=(ip)
    USER=(user)
    PASS=(pass)
    DBNAME=(db)
    
    err=1
    until [ $err == 0 ];
    do
            #mysqlcheck -h $DBHOST -u $USER --password=$PASS -s -r $DBNAME>>"log/`date +%Y-%m-%d_%H:%M:%S`-sql_check.log"
            #mysqldump -h $DBHOST -u $USER --password=$PASS $DBNAME|zip "backup/`date +%Y-%m-%d_%H:%M:%S`-l2jdb_gameserver.zip" -
            [ -f log/java0.log.0 ] && mv log/java0.log.0 "log/`date +%Y-%m-%d_%H-%M-%S`_java.log"
            [ -f log/stdout.log ] &&  mv log/stdout.log "log/`date +%Y-%m-%d_%H-%M-%S`_stdout.log"
            [ -f log/chat.log ] && mv log/chat.log "log/`date +%Y-%m-%d_%H:%M:%S`-chat.log"
            java -Dfile.encoding=UTF- -Xms1g -Xmx3g -Xmn512m -Xss128k -XX:PermSize=128m -XX:MaxPermSize=768m -XX:ParallelGCThreads=2 -XX:+UseConcMarkSweepGC -$
            err=$?
            sleep 10
    done

     

     

    I think is something from this line with ram configs.

    java -Dfile.encoding=UTF- -Xms1g -Xmx3g -Xmn512m -Xss128k -XX:PermSize=128m -XX:MaxPermSize=768m

     

    Thank you!

     

    That's right, you have to geminate it's memory usage

  8. For those who don't know me, i am Godrich from l2jserver forum. I was a java developer on the l2j's hellbound and gracia 2 project and datapack supporter on Gracia Final's one. I hope to have a nice stay here so,

    Hello Maxcheaters :)

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