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SweeTs last won the day on October 1 2020

SweeTs had the most liked content!

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About SweeTs

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  1. Exactly. You can't have high quality with sponge (Bob) inside. @melronrofl.
  2. That guy is funny.. He needs more attention than Kara his time..
  3. Are you retarded or what? It's NOT about "does it work or there are bugs", "how good the features are". It's all about the code aspect. So.. crawl back to your hole and don't talk as you are not a developer, just an admin. Admins and players pov in this subject... doesn't matter. Read the topic once again. ---- Yoo fellas. @Kara,╭∩╮(︶︿︶)╭∩╮
  4. More like, if you want a ready to go server, take Lucera. Otherwise, aCis, yet you will have to implement all what you need and fix potential issues. People are using Lucera since ages and say it's good enough, no major bugs and have shitload of customs. Everything depends what you really want. A project to worn on or you want to open a ready to use server. -------- Btw, hello fellas. Long time no see*. * - not coming back, no time for mxc bullshits, just saying hello 😄
  5. aww

    1. SweeTs


      Ohh you cute baby.

  6. Simplest solution. Before you do revive, make a zone check.. Sounds obvious, right. Whatever you like. Could be assigned to some method, variable as suggested. But it's not like it's a must, nor the whole code is super duper. Keep it simple stupid.
  7. I already told you what to do. Not my fault you don't listen.
  8. Most likely bcs you remove player from party and then loop party, which doesn't exists anymore for that player. Move it above, first do check for members count and teleport them ALL and then remove player from party. Also, this is funny public boolean isInsidePartyZone() { return isInsidePartyZone(); }
  9. As from time to time I see people searching for time limited items and/or questions about how to modify the shadow items system, I decided to code one. There is nothing modified from vanilla code, everything is custom. Q: So, how does it work? A: All you have to do is to add a new XML line to your item. The time value is in minutes. <set name="time" val="1" /> Q: When the time-task is triggered? A: The task is triggered on item acquisition. Q: Is it limited to weapon/armor type items? A: No. You can add it to ANY item, whether if
  10. Make proper check based on both ids / create some new skill handler to code your logic. But ye, basically you make a check on skill use, like (pseudo-code), if (skill_id = 2 && skill_id_1 = reuse) return.