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`NeverMore

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Posts posted by `NeverMore

  1. Apr 06, 2024 committed revision 1303


    latest sunrise rev 1303 just got released with some of its improvments listed above
     

    Fixed bow and cross bug, when change weapon sometimes does not update the proper arrows

    Fixemultiple thread creation while trying to equip item when attacking

    Fixed resurrection in dominions

    Fixed visual auto condition for players

    Ability users to be able to modify quests without changing the java part

    Reworked vote system, now is fully configurable from VoteEngine.xml ( fully dunamic )

    Implement buffer “protection” in case of wrong configs etc

    Fixed some possible auto attack condition after monster death

    Fixed extractable items not check stackable items properly

    Fixed flying issues

    Reworked doors, less calculations, less memory allocation

    More formulas configs

    Reworked character effect list

    Remove NPE checks no more needed
    Update geo engine (500mb less ram in geo, less objects creation, less cpu usage

    Reconstruct some maps – lists

    Implement all h5 cute trick skills

    Implemenet retail condition for agathions

    Introduce NpcAI settings
    Introduce npc ai task manager
    Introduce player flag manager
    Introduce Random animation manager
    Introduce respawn task maanger
    Reduce overheade by 300%
    Rework some parts of the core for less objects creations (less objects by 5.000.000 / second maybe more)

    Fixed queen ant nurses
    Fixed antharas bombers explode with wrong conditions
    Update drake assasins
    Better formula calculations for npcs
    Clean useless checks


    check more at https://www.l2jsunrise.com/

    • Like 1
  2. 2 minutes ago, Kara_ said:

     

    Have u buy it? It Sucks 😄 


    speaking only of the website of l2jsrunsie is by far more valuable than anything you ve ever created mate, but well if it even worth replying to a guy like you, searching on your own on topsites for H5 servers 6 out of 10 of them are made out using sunrise, which replies to your concerns.

     

     

    3 minutes ago, Seamless said:

    Just go with l2jmobius paid version. They have plenty of customs + full source code allowing you to easily hire a developer for any additional features you might need. In addition , daily fixes and updates. Price - Value ratio is totally worth it. 
    L2jsunrise avoid it at all costs. As a former client i  had many issues,  they advertise that they provide full source code but part of it is locked. In addition, The basic package includes only fundamental features, and adding extras incurs additional costs. Moreover, even the features you purchase remain locked. In the end, you could end up spending between 300 to 500 euros and switching to another source with your player base will be pain in the ass. 

    thats not true, or at least its not true with the latest changes that took place a few months ago, where we moved the whole engine.jar to the main core

     

     

  3. 1171 revision, just released

     

    [*] Fixed olympiad damage
    [*] Fixed door issues
    [*] Fixed Dark vortex wrong stats
    [*] Fixed some items does not consume item
    [*] Fixed change pet name
    [*] Fixed simultaneous herbs while casting skills
    [*] Fixed core minions spawn on ground
    [*] Fixed database saves when have lazy item update true
    [*] Code organize and clean ups
    [*] Implement config to allow Community buffer inside instances
    [*] Fixed geodata doors, no more invalid cannot see target
    [*] Fixed q663 missing html
    [*] Fixed beleth sample thanks to l2j
    [*] Fixed some agro calls thanks to l2j
    [*] Fixed Summons max buffs
    [*] Fixed wrong fame increate while inside goddard town church
    [*] Correct some raidboss positions
    [*] Implement “big fortress” retail features for doors mechanism
    [*] Reworked item drops positioning
    [*] Implement find random position in geo engine
    [*] Implement retail feature monster race
    [*] Moved Enchant data xmls in separate folder (data/xml/stats/enchanting)
    [*] Fixed some casting times
    [*] Reworked auto restart system now its cron like check AutoRestart.ini for details
    [*] Fixed some flooding actions from geoengine
    [*] Implement ai system in order to organize script functions
    [*] Improve z calculation when correcting from geo engine
    [*] Implement missing skills
    [*] Implement missing items
    [*] Implement agathion energy retail function
    [*] Implement missing effects
    [*] Improve npc social actions for high populated servers
    [*] Improve npc random movements for high populated servers
    [*] Improve zig zag for monsters while attacking
    [*] Config to edit zig zag activation
    [*] Fixed von hellman boss respawn if server not restart daily
    [*] Fixed territory wars battle time, did not update if server not restart daily
    [*] Fixed monsters broken movement – attacking animations
    [*] Fixed missing broadcast for pets causing broken animations
    [*] Fixed – update some functions to be thread safe
    [*] Fixed wrong enchant values for cross bows
    [*] Fixed Q00625 The finest ingredient, did not spawn yetis table properly
    [*] Fixed Q00382_KailsMagicCoin
    [*] Fixed geoengine height checks when attack
    [*] Fixed treasure chests
    [*] Implement Unlock skill
    [*] Fixed pailaka injured dragon used static variables
    [*] Fixed Q00382 not give rewards
    [*] Fixed Droplist of some monstersRemoved logs
    [*] Fixed events not working afk system
    [*] Removed duplicate classes
    [*] Implement missing skills
    [*] Implement sub stuck system, thank you Milton
    [*] Fixed exploit with alt click on debuffs
    [*] Fixed id factory not restore pet data
    [*] Fixed Wrold info for conquerable halls
    [*] Fixed Block debuff effect not working for some debuffs which are only offensive skills
    [*] Update java buffer
    [*] Fixed hard coded values
    [*] Change game timer controller, every 5 – 10 seconds is enough
    [*] Fixed hall of suffering twins not dying
    [*] Fixed geo engine now allow fly in gracia areas
    [*] Optimize some codes not to spam db connections
    [*] Drop now used codes
    [*] Remove duplicate codes
    [*] Rework location now will not create objects per action
    [*] Remove some den of evil mob functions causing cpu go crazy
    [*] More retail like npcs and drops
    [*] Fixed blessing of queen and gift of queen wrong times
    [*] Missing configs for auto farmer
    [*] Update community buffer, now supports enchanted buffs for premium users
    [*] Fixed castle walls
    [*] Better geodata checks for doors

     

    more to come, stay tuned
    If you are not already sunrise user, do not hesitate to register your account today!

    https://account.l2jsunrise.com/register

    • Like 1
    • Upvote 1
  4. 9 hours ago, Odyssey said:

    For High Five yes, trusted !

    P.S. @`NeverMore sadly this dude doesn't want to pay for anything 😄 otherwise he was goin to knew already about your pack, in my opinion the best l2j project with constant updates and fixes

    Thanks for your kind words.

    We are working on an IL copy of sunrise, we will announce details by the end of the year

    • Like 1
  5. Από το λίγο που του έριξα μια ματιά, φαίνεται αρκετά ριψοκίνδυνο. Αφού κατάφερες και μπήκες αρχή, και παίζεις ήδη με κερδισμένα είσαι πολύ κομπλέ. 

     

    Εμένα δε με αφήνει καν να κάνω register, η εφαρμογή είναι τρομερά κακό-γραμένη 

  6.  

    1098 revision, just released

     

    [*]Fixed weight penalty skill now is retail like

    [*]Fixed geodata issues with waters

    [*]Implement new function for dialog answer listeners

    [*]Fixed movement inside water

    [*]Clean up not used codes

    [*]Organize some classes

    [*]Custom code to open community when talk to npc

    [*]Fixed some wrong skill conditions

    [*]Update engine, fixed some errors caused from wrong configuration

    [*]When talk to npc buffer will open community board

    [*]Update event engine, now it will send confirm window if player would like to join

    [*]Minor typo prevent mass res skill work

    [*]Better drop calculations

    [*]Fixed Kratei cube issues

    [*]Reworked some queries

    [*]Missing check when try to create HQ

    [*]Optimized connections

    [*]Fixed critical geodata issue to allow passing throw doors

    [*]Fixed issues with aio item when trying to add element power

    [*]New configs for community teleport delay and aio item

    [*]Fixed heading issues

    more to come, stay tuned

    If you are not already a sunrise user, do not hesitate to register your account today!

     

  7. 1098 revision just released
     

    [*]Fixed weight penalty skill now is retail like
    [*]Fixed geodata issues with waters
    [*]Implement new function for dialog answer listeners
    [*]Fixed movement inside water
    [*]Clean up not used codes
    [*]Organize some classes
    [*]Custom code to open community when talk to npc
    [*]Fixed some wrong skill conditions
    [*]Update engine, fixed some errors caused from wrong configuration
    [*]When talk to npc buffer will open community board
    [*]Update event engine, now it will send confirm window if player would like to join
    [*]Minor typo prevent mass res skill work
    [*]Better drop calculations
    [*]Fixed Kratei cube issues
    [*]Reworked some queries
    [*]Missing check when try to create HQ
    [*]Optimized connections
    [*]Fixed critical geodata issue allow passing throw doors
    [*]Fixed issues with aio item when trying to add element power
    [*]New configs for cummunity teleport delay and aio item
    [*]Fixed heading issues
     

    more to come, stay tuned
    If you are not already sunrise user, do not hesitate to register your account today!

    https://account.l2jsunrise.com/register

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