Jump to content

IPXS

Members
  • Posts

    246
  • Credits

  • Joined

  • Last visited

  • Feedback

    0%

Posts posted by IPXS

  1. You must put a code in source multisellist.java then preparedentry.java , ingredient.java multisell.java 

    MultiSellList.java
    
    @@ -119,5 +119,5 @@
    else
    {
    - writeH(0x00); // enchant level
    + writeH(ing.getEnchantLevel()); // enchant level
    writeD(0x00); // augment id
    writeD(0x00); // mana
    @@ -154,5 +154,5 @@
    else
    {
    - writeH(0x00); // enchant level
    + writeH(ing.getEnchantLevel()); // enchant level
    writeD(0x00); // augment id
    writeD(0x00); // mana
    
    
    PreparedEntry.java
    
    
    @@ -72,5 +72,5 @@
    adenaAmount += _taxAmount; // do not forget tax
    if (adenaAmount > 0)
    - _ingredients.add(new Ingredient(ADENA_ID, adenaAmount, false, false));
    + _ingredients.add(new Ingredient(ADENA_ID, adenaAmount,0, false, false));
    
    Ingredient.java
    
    @@ -30,4 +30,5 @@
    private int _itemId;
    private long _itemCount;
    + private int _EnchantmentLevel;
    private boolean _isTaxIngredient, _maintainIngredient;
    
    @@ -35,8 +36,9 @@
    private ItemInfo _itemInfo = null;
    
    - public Ingredient(int itemId, long itemCount, boolean isTaxIngredient, boolean maintainIngredient)
    + public Ingredient(int itemId, long itemCount,int EnchantmentLevel, boolean isTaxIngredient, boolean maintainIngredient)
    {
    _itemId = itemId;
    _itemCount = itemCount;
    + _EnchantmentLevel = EnchantmentLevel;
    _isTaxIngredient = isTaxIngredient;
    _maintainIngredient = maintainIngredient;
    @@ -80,5 +82,5 @@
    public final int getEnchantLevel()
    {
    - return _itemInfo != null ? _itemInfo.getEnchantLevel() : 0;
    + return _itemInfo == null?_EnchantmentLevel:_itemInfo.getEnchantLevel();
    }
    
    MultiSell.java
    
    
    @@ -270,4 +270,8 @@
    if ("ingredient".equalsIgnoreCase(n.getNodeName()))
    {
    + int enchantmentLevel = 0;
    + if (n.getAttributes().getNamedItem("enchantmentLevel") != null)
    + enchantmentLevel = Integer.parseInt(n.getAttributes().getNamedItem("enchantmentLevel").getNodeValue());
    +	
    int id = Integer.parseInt(n.getAttributes().getNamedItem("id").getNodeValue());
    long count = Long.parseLong(n.getAttributes().getNamedItem("count").getNodeValue());
    @@ -286,12 +290,16@@
    mantainIngredient = false;
    
    - entry.addIngredient(new Ingredient(id, count, isTaxIngredient, mantainIngredient));
    + entry.addIngredient(new Ingredient(id, count, enchantmentLevel, isTaxIngredient, mantainIngredient));
    }
    else if ("production".equalsIgnoreCase(n.getNodeName()))
    {
    + int enchantmentLevel = 0;
    + if (n.getAttributes().getNamedItem("enchantmentLevel") != null)
    + enchantmentLevel = Integer.parseInt(n.getAttributes().getNamedItem("enchantmentLevel").getNodeValue());
    +
    int id = Integer.parseInt(n.getAttributes().getNamedItem("id").getNodeValue());
    long count = Long.parseLong(n.getAttributes().getNamedItem("count").getNodeValue());
    
    - entry.addProduct(new Ingredient(id, count, false, false));
    + entry.addProduct(new Ingredient(id, count, enchantmentLevel, false, false));
    }
    }

    And put this: <production id="10452" count="1" enchantmentLevel="20"/>

     

    <?xml version='1.0' encoding='utf-8'?>
    <!-- Armor -->
     
    - <list>
    + <list maintainEnchantment="true">
    
    <!-- your item name -->
    <item id="1">
    <ingredient id="14721" count="3" enchant="0"/>
    <production id="16168" count="1" enchantmentLevel="12"/>
    </item>

    Change <list> to  <list maintainEnchantment="true">

  2. This pack from private RUSSIAN team, release system: Free Releases assembly will come out one day of each month, the next release will free September 1, 2012 and etc...  More info in forum http://forummaxi.ru/index.php?showforum=89

     

    http://depositfiles.com/files/tqptyjh7q

    http://www29.zippyshare.com/v/81984374/file.html

     

     

    [/code]

     

    Fix list:

     

    
    FIX R.760
    According to the bug report:
    + Implemented animation CP regeneration in the arena managers Coliseum. (The OFF)
    + Implementation of the system. Posts regeneration at CP arena managers Coliseum. (The OFF)
    
    On the proposals:
    + Added new separate config DonatePremiumItemId on itemId which will use the PA. (Add in R700 Need Test)
    + Added new configuration DonatePremiumAccountDay buy PA (Pattern of this config - ItemId, Count, DayPA ;). (Add in R700 Need Test)
    + Added new PvP system with color name objectified. : Number of PvP, at the request of clients, in more detail in (config / funs / pvp.ini). (Add in R700)
    + Added a new color system PK title when objectified. : Number of PK in detail (config / funs / pvp.ini). (Add in R700)
    
    Miscellaneous:
    + Add loading new config system in account manager.
    - / + Cut almost all configs are responsible for starting option character, now they are all in one common Venecia on the way (config / team / players.ini).
    * Reworked collection character templates, improved cut outdated used over new.
    - A Global Cosmetics in templates character.
    ! Etc. All NPC's L2CastleTeleporter.
    * Fix not riding a wyvern / strider transfer clan leadership to another character. (The OFF)
    * Fix not-induced pupil transfer clan leadership to another character. (The OFF)
    + Implementation of the new system. Post (1987) from the client. (The OFF)
    * Fixed small typos from Olympus ..
    - Removed unnecessary htmlki of Cfg, which are no longer used.
    * Fixed typos with html'kami buy PA under all sections.
    * Minor fix logging Multi selector lists.
    
    Configs:
    - / + Delivers the most config options for starting a character in a new configuration (config / team / players.ini).
    - / + Rewritten and optimized working config ShowServerNews.
    + Added new system spawn new characters (gender [M / F] in the specified location in the config AllNewCharSexLocation) details in config / team / players.ini.
    + Added new system spawn new characters (all in the definition. Locations specified in the config AllNewCharLocation) details in config / team / players.ini.
    
    RB / Au:
    - / * Rewrote completely loading system AI - Improved optimized and expanded by category.
    * Minor changes to Ai chests.
    * Reworked collection Ai FeedableBeasts, improved cut outdated used more advanced.
    * Minor fix logging Ai Antharas.
    + Ai Baium now using our collection instead of ArrayList, as for me it is obsolete and does not work very quickly.
    * Minor fix logging Ai Core.
    - A small trash and cleaning mechanisms Ai Core.
    ! Etc. Ai EvaBox.
    * Global optimization and correction Ai FairyTrees.
    + Ai FairyTrees now using our collection instead of ArrayList, as for me it is obsolete and does not work very quickly.
    * Global optimization and correction Ai FleeNpc.
    * Global optimization and correction Ai Gordon.
    ! Etc. Ai HotSprings.
    * Minor fix logging Ai Orfen.
    - A small trash and cleaning mechanisms Ai Orfen.
    ! Etc. Ai QueenAnt.
    * Global optimization and correction Ai Sailren.
    + Ai Transform now using our collection instead of ArrayList, as for me it is obsolete and does not work very quickly.
    - / * Clear cleaning and optimization mechanisms Ai Valakas.
    - / * Clear cleaning and optimization mechanisms Ai VarkaKetraAlly.
    * Minor fix logging Ai Zaken.
    - / * Clear debris and cleaning mechanisms Ai Zaken.
    * Reworked collection Ai ZombieGatekeepers, improved cut outdated used more advanced.
    ! Etc. Ai General L2AttackableAI.
    ! Etc. AccountManager, L2NpcInstance, L2LoginServer.
    
    Optimization:
    - / + On the global reorganization of the client package. (Part 1 not Stable)
    - / + On the global reorganization of the server package. (Part 1 not Stable)
    - / + On the global reorganization of the client package. (Part 2 not Stable)
    - / + On the global reorganization of the server package. (Part 2 not Stable)
    - / + On the global reorganization of the server package. (Part 3 Stable in Core)
    - / + On the global reorganization of the client package. (Part 3 Stable in Core)
    - / + On the global reorganization of the server package. (Part 4 Finall Stable in Dp + Quests)
    - / + On the global reorganization of the client package. (Part 4 Finall Stable in Dp + Quests)
    - / * Clear cleaning and code optimization Donut shop.
    - / * Global optimization close connections to the core. (Part 2/3 stable version)
    - / + On the global reorganization of Olympus and all its attached.
    - / * Clear cleaning and optimization of the main mechanisms responsible for Ai action mobs npsov, events, and other details.
    * Global optimization and replacement of old collections to more advanced and sophisticated. (Part 1/5 Stable)
    - Cut out the collection of outdated processing engine configs.
    * Global optimization Closing a base for PcInstance.
    * Global optimzatsiya server / client package paint, cut the excess debris and cleaned outdated methods. (Finall part dye)
    - Cut L2HennaInstance template is no longer used, is now used one common pattern L2Henna.
    - Cleaning the garbage bags Multi selector sheet final.
    - Cleaning the garbage bag RequestBypassToServer, final.
    
    Tables:
    ! Etc. SkillTable.
    - / + Translation table henna on [. Xml].
    - / + Translation tables henna_trees on [. Xml].
    + Now, henna, and henna_trees uses one common [. Xml'ku] hennas.
    - Cut Class HennaTreeTable, create one 1 common Hennas and optimized.
    
    Mechanisms:
    * Minor fixes in config handling mechanism Configs mechanism.
    + Added a new mechanism for closing connections to a closeRC.
    + Added a new mechanism for closing connections to a closeST.
    + Added a new mechanism for closing connections to a closeRST.
    * Reworked system ActionField package for all NPC's on the type L2Npc STATIC_PACKET.
    The mechanism addSubClass now synchronized.
    
    Skills:
    * Fixes a chance of getting the disease HotSpring Rheumatism.
    * Fixes a chance of getting the disease HotSpring Cholera.
    * Fixes a chance of getting the disease HotSpring Flu.
    * Fix and complete implementation of the skill Arena CP Recovery. (The OFF)
    
    [quote]FIX R.810
    According to the bug report:
    * Fixed now in the clan halls with animation buffs will go. (The OFF)
    
    Miscellaneous:
    * Fixed a clan halls should end with M, but here it is infinite, if not strange, but the bug reports I have not seen this bug, as this can be spread after Free assembly. (The OFF)
    
    Configs:
    + Added new configuration ShowNpcCrest, in detail (config / team / evermore.ini).
    
    Optimization:
    - / + Global replacement collections List, ArrayList our + optimization.
    * Optimizing L2CastleChamberlain'ov.
    
    Mechanisms:
    + Support Mechanism isAuthedGG ().
    
    Skills:
    * Fixed the skill Item Skill: Blessed Body rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Battle Roar skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Prayer skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Blessed Soul rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Mana Gain skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Cheer rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Might rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Empower rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Duel Might rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Shield skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Magic Barrier skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Heal Empower rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Agility skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Guidance rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Focus rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Wild Magic skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Kiss of Eva skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Acrobatics skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Iron Body skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Vampiric Rage skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Celestial Shield skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Stealth skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Clarity rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Spell Clarity rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Music Clarity rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Skill Clarity rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Skill Refresh rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Spell Refresh rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Music Refresh rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Refresh rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Mystery rollback skill should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Reflect Damage skill rollback should not depend on caste. AIDS.
    * Fixed the skill Item Skill: Music rollback skill should not depend on caste. AIDS.
    Fixed and appended skill Aegis. (The OFF)
    * Fixed the skill Focus Attack, completely finished writing all the articles. (The OFF)
    * Fixed skill Wrath, more precisely a fixed distance casting. (The OFF)
    * Fix and complete implementation of the skill Build Advanced Headquarters. (The OFF)
    * Fixed skill Wyvern Aegis, to be more precise then added an article on reducing protection Cancel to -100. (The OFF)
    * Fixed skill Skill Mastery, more specifically the added minimum magic skill lvl. (The OFF)
    
    Location:
    + Localization message about the number of MP in the KX.
    + Added support for Russian language skills 3100-3199.
    + Added support for Russian language skills 3200-3299.
    + Added support for Russian language skills 0300-0399.[/quote]
    
    [quote]FIX R.860
    According to the bug report:
    * Fix config ItemBuffSystem, whatever action is not in the config vyberaem, system buffs across an item had been active, now it will also depend only on the config ItemBuffSystem.
    * Fixed quest 242_PossessorOfAPreciousSoul_2
    * Fixed quest 337_AudienceWithTheLandDragon.
    * Fixed quest 340_SubjugationOfLizardmen
    * Fix small mistake with the binding character to the password.
    * Fixed problems with running the server on some NIX / UNIX axes.
    - / + Fixed path to the logs when starting SH files.
    + + Updated Setup.sh
    
    Miscellaneous:
    * Minor changes in the Olympiad Manager.
    * Fix Null-pointer'a in _gameServerTable.
    
    Configs:
    - Cleaning the shit code into the configuration engine.
    
    Quest / Au:
    - Typo in quest 340_SubjugationOfLizardmen.
    + Implemented a new AI BrekaOrcOverlord. (Java + Core)
    - / + Re-write ai benom.py, written for the new ai Benom'a on java and passed to the kernel, full compliance with off-like.
    - / + Translation kastum quest for 5000_MissQueen. Java + Fixed Npc's who have taken this quest.
    - / + Translation kastum quest for 5001_NewbieCoupons. Java + Fixed Npc's who have taken this quest and added not got Npc's. (Final translation kastum quests for Java)
    - Cut Custom.java is no longer needed because all kastum quests to java.
    - Cut kastum quest ArenaCp, do not need more, because Set as support at L2NpcInstance.
    - Cut the quest for 505_BloodOffering offu no such quest for Interlude, and the client checks and there it just is not present.
    + Added print for all quests left on Pythone.
    + Implemented a new AI CatsEyeBandit. (Java + Core)
    + Implemented a new AI DeluLizardmanSpecialAgent. (Java + Core)
    + Implemented a new AI DeluLizardmanSpecialCommander. (Java + Core)
    + Implemented a new AI KarulBugbear. (Java + Core)
    + Implemented a new AI OlMahumGeneral. (Java + Core)
    + Implemented a new AI TimakOrcSupplier. (Java + Core)
    + Implemented a new AI TimakOrcTroopLeader. (Java + Core)
    + Implemented a new AI TurekOrcFootman. (Java + Core)
    + Implemented a new AI TurekOrcOverlord. (Java + Core)
    + Implemented a new AI TurekOrcOverlord. (Java + Core)
    
    Optimization:
    * Optimization of the buff after logging an item.
    
    Skills:
    * / + Fix and complete implementation of skill Extra Inventory. (The OFF)
    * / + Fix and complete implementation of skill Extra Sell Inventory. (The OFF)
    * Fixed the skill Focus Skill Mastery. (The OFF)
    * Fixed skill Fortitude. (The OFF)
    * Fixed the skill Arcane Wisdom.
    * Fixed a skill MP consumption Arcane Power.
    * Fixed a skill MP consumption Arcane Agility.
    * Fixed time effect skill Parry Stance.
    * Fixed skill Riposte Stance. (The OFF)
    * Fixed skill Touch of Life. (The OFF)
    * Fixed skill Touch of Death. (The OFF)
    * Fixed the skill Final Frenzy.
    * Fixed the skill Earthquake. (The OFF)
    * Fixed skill Spoil Crush. (The OFF)
    * Fixed skill Song of Renewal. (The OFF)
    * Fixed the skill Physical Mirror. (The OFF)
    * Fixed skill Magical Mirror. (The OFF)
    * Fixed the effect of skill Shield Bash, this skill is as a de-buff.[/quote]
    
    
    
    

     

    Test it and comment...

  3. Your connection to this server has been blocked.

    Common Causes

    Using a download/web-browser accelerator resulting in excessive concurrent connections;

    T.O.S infringement;

    Too many invalid login authentication attempts to a hosted service (email, FTP, cPanel etc.).

    Black listed IP for spam activity (policy)

     

     

     

    If you need to contact us send an email to denyip(*at*)rowebca.com for further information.

     

    Your blocked IP address: ............

     

    Reason spam activity, I had only 6 posts and registered 6 months ago:D

     

    So sad Sido, grow up maybe? Be a man and accept the opinions, I now see what type of person you are...

  4. Your connection to this server has been blocked.

    Common Causes

    Using a download/web-browser accelerator resulting in excessive concurrent connections;

    T.O.S infringement;

    Too many invalid login authentication attempts to a hosted service (email, FTP, cPanel etc.).

    Black listed IP for spam activity (policy)

     

     

     

    If you need to contact us send an email to denyip(*at*)rowebca.com for further information.

     

    Your blocked IP address: ............

     

    Reason spam activity, I had only 6 posts and registered 6 months ago:D

     

    So sad Sido, grow up maybe? Be a man and accept the opinions, I now see what type of person you are...

  5. Your connection to this server has been blocked.

    Common Causes

    Using a download/web-browser accelerator resulting in excessive concurrent connections;

    T.O.S infringement;

    Too many invalid login authentication attempts to a hosted service (email, FTP, cPanel etc.).

    Black listed IP for spam activity (policy)

     

     

     

    If you need to contact us send an email to denyip(*at*)rowebca.com for further information.

     

    Your blocked IP address: ............

     

    Reason spam activity, I had only 6 posts and registered 6 months ago:D

     

    So sad Sido, grow up maybe? Be a man and accept the opinions, I now see what type of person you are...

×
×
  • Create New...