Jump to content

ThatSalem

Members
  • Posts

    36
  • Credits

  • Joined

  • Last visited

  • Feedback

    100%

Posts posted by ThatSalem

  1.  

    You need to set the server/login proprtities external ip to yours and add it to the host file

    Server Side

    Login File
     

    Quote
    # ---------------------------------------------------------------------------
    # Login Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
    # Common settings...
    # 127.0.0.1 - If you are playing alone on a test server
    # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
    # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
    # ---------------------------------------------------------------------------
    # Default: 127.0.0.1
    ExternalHostname = 94.2.13.188
    
    # ---------------------------------------------------------------------------
    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
    # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
    # ---------------------------------------------------------------------------
    # Default: 127.0.0.1
    InternalHostname = 192.168.0.150
    # ---------------------------------------------------------------------------
    # If you are behind a router which using its own local IP for Port Forwarding then set this to the routers
    # local IP if you want people outside your internal network to be able to connect to your server.
    # ---------------------------------------------------------------------------
    # RouterHostname = 192.168.0.150
    
    # Bind ip of the LoginServer, use * to bind on all available IPs
    # Default: *
    LoginserverHostname = 192.168.0.150
    # Default: 2106
    LoginserverPort = 2106
    
    # The address on which login will listen for GameServers, use * to bind on all available IPs
    # Default: *
    LoginHostname = 192.168.0.150
    
    # The port on which login will listen for GameServers
    # Default: 9014
    LoginPort = 9014
    
    # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
    # Default: 15
    IpUpdateTime = 15
    
    # ---------------------------------------------------------------------------
    # Security
    # ---------------------------------------------------------------------------
    # Default: True
    LogLoginController = True
    
    # How many times you can provide an invalid account/pass before the IP gets banned.
    # Default: 10
    LoginTryBeforeBan = 10
    
    # Time you won't be able to login back again after LoginTryBeforeBan tries to login.
    # Default: 600 (10 minutes)
    LoginBlockAfterBan = 600
    
    # If set to True any GameServer can register on your login's free slots
    # Default: False
    AcceptNewGameServer = False
    
    # Enforce GameGuard authorization from client?
    # If True, login server will kick client if the client bypassed GameGuard authentication.
    # Default: False
    ForceGGAuth = False
    
    # Flood Protection. All values are in MILISECONDS.
    # Default: True
    EnableFloodProtection = True
    
    # Default: 15
    FastConnectionLimit = 15
    
    # Default: 700
    NormalConnectionTime = 700
    
    # Default: 350
    FastConnectionTime = 350
    
    # Default: 50
    MaxConnectionPerIP = 50
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    
    # Database URL
    # URL = jdbc:mysql://localhost/l2jdb (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jdb
    # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
    URL = jdbc:mysql://localhost/l2jdb
    
    # Database user info (default is "root" but it's not recommended)
    Login = root
    
    # Database connection password
    Password =
    
    # Default: 10
    MaximumDbConnections = 10
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    # ---------------------------------------------------------------------------
    # Misc.
    # ---------------------------------------------------------------------------
    # If False, the license (after the login) will not be shown.
    # Default: True
    ShowLicence = True
    
    # Default: True
    AutoCreateAccounts = True
    
    # ---------------------------------------------------------------------------
    # Developer Settings
    # ---------------------------------------------------------------------------
    # Default: False
    Debug = False
    
    # Default: False
    Assert = False
    
    # Default: False
    Developer = False

     


    Game Server

     

    Quote
    # ---------------------------------------------------------------------------
    # Game Server Settings
    # ---------------------------------------------------------------------------
    # This is the server configuration file. Here you can set up the connection information for your server.
    # This was written with the assumption that you are behind a router.
    # Dumbed Down Definitions...
    # LAN (LOCAL area network) - typically consists of computers connected to the same router as you.
    # WAN (WIDE area network) - typically consists of computers OUTSIDE of your router (ie. the internet).
    # x.x.x.x - Format of an IP address. Do not include the x'es into settings. Must be real numbers.
    # ---------------------------------------------------------------------------
    # Networking
    # ---------------------------------------------------------------------------
    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
    # Common settings...
    # 127.0.0.1 - If you are playing alone on a test server
    # 192.168.x.x - This is if you are on a 192.168.x.x type network (behind a standard consumer router) and want other computers from JUST the internal network to be able to connect
    # x.x.x.x - WAN IP obtained from http://www.whatismyip.com/. This is if you want people outside your internal network to be able to connect to your server.
    # If this IP is resolvable by the Login Server, just leave *.
    # ---------------------------------------------------------------------------
    # Default: *
    ExternalHostname = 94.2.13.188
    
    # ---------------------------------------------------------------------------
    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname.
    # This can be the internal IP such as 127.0.0.1 or the computer's IP such as 192.168.x.x.
    # If this IP is resolvable by the Login Server, just leave *.
    # ---------------------------------------------------------------------------
    # Default: *
    InternalHostname = 192.168.0.150
    
    # Where's the Login server this gameserver should connect to
    # Default: 127.0.0.1
    LoginHost = 192.168.0.150
    
    # TCP port the login server listen to for gameserver connection requests
    # Default: 9014
    LoginPort = 9014
    
    # Default: *
    GameserverHostname = 192.168.0.150
    
    # Default: 7777
    GameserverPort = 7777
    
    # ---------------------------------------------------------------------------
    # Database
    # ---------------------------------------------------------------------------
    # Specify the appropriate driver and url for the database you're using.
    # Examples:
    # Driver = com.mysql.jdbc.Driver (default)
    # Driver = org.hsqldb.jdbcDriver
    # Driver = com.microsoft.sqlserver.jdbc.SQLServerDriver
    Driver = com.mysql.jdbc.Driver
    
    # Database URL
    # URL = jdbc:mysql://localhost/l2jdb (default)
    # URL = jdbc:hsqldb:hsql://localhost/l2jdb
    # URL = jdbc:sqlserver://localhost/database = l2jdb/user = sa/password =
    URL = jdbc:mysql://localhost/l2jdb
    
    # Database user info (default is "root" but it's not recommended)
    Login = root
    
    # Database connection password
    Password =
    
    # Default: 100
    MaximumDbConnections = 100
    
    # Default: 0
    MaximumDbIdleTime = 0
    
    # ---------------------------------------------------------------------------
    # Misc Server Settings
    # ---------------------------------------------------------------------------
    # This is the server ID that the Game Server will request.
    # Example: 1 = Bartz
    # Default: 1
    RequestServerID = 1
    
    # True = The Login Server will give an other ID to the server if the requested ID is already reserved.
    # Default: True
    AcceptAlternateID = True
    
    # Datapack root directory.
    # Defaults to current directory from which the server is started unless the below line is uncommented.
    #DatapackRoot = C:/Work/tmp/DataPack
    
    # Define how many players are allowed to play simultaneously on your server.
    # Default: 100
    MaximumOnlineUsers = 100
    
    # Numbers of protocol revisions that server allows to connect.
    # Delimiter is ;
    # WARNING: <u><b><font color="red">Changing the protocol revision may result in incompatible communication and many errors in game!</font></b></u>
    # Default: 146;152
    AllowedProtocolRevisions = 152
    
    # ---------------------------------------------------------------------------
    # Misc Player Settings
    # ---------------------------------------------------------------------------
    
    # Character name template.
    # Examples:
    # CnameTemplate = [A-Z][a-z]{3,3}[A-Za-z0-9]*
    # The above setting will allow names with first capital letter, next three small letters,
    # and any letter (case insensitive) or number, like OmfgWTF1
    # CnameTemplate = [A-Z][a-z]*
    # The above setting will allow names only of letters with first one capital, like Omfgwtf
    # Default .* (allows any symbol)
    CnameTemplate = .*
    
    # This setting restricts names players can give to their pets.
    # See CnameTemplate for details
    PetNameTemplate = .*
    
    # Maximum number of characters per account.
    # Default: 7 (client limit)
    CharMaxNumber = 7

     

     

  2. Hello

    1.Custom Wings on H5 
                      v
    -----------------------
    2. ertheia Cloak
     
    4- Cloak of Light : http://prntscr.com/mx0cjv
    5- Cloak of Radiant Light : http://prntscr.com/mx0cvz
    6- Cloak of Darkness : http://prntscr.com/mx0byg
    7- Cloak of Cold Darkness : http://prntscr.com/mx0cbn
    -------------------------------------------------------------------
    3.Custom Coin 
    -------------------------------------------------------------
    4.Bot protection
    i want protection from bot using 
    ------------------------------------------------------------
    5.Mid Rate Shop - state
    i want mid rate State Shop
    x1 Server State i have done it
    but what i want fix shop Price
    ---------------------------------------------------------- 
    6.Antharas Weapons
    From 0 to 1:05 
×
×
  • Create New...