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CodyRo

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Posts posted by CodyRo

  1. Ok ty. But I get thats errors...

    [02/05 01:40:33] GameServer: Loading server scripts:
    ----------
    1. WARNING in \handlers\MasterHandler.java (at line 282)
            import handlers.voicedcommandhandlers.Lang;
                   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    The import handlers.voicedcommandhandlers.Lang is never used
    ----------
    2. WARNING in \handlers\MasterHandler.java (at line 284)
            import handlers.voicedcommandhandlers.Wedding;
                   ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
    The import handlers.voicedcommandhandlers.Wedding is never used
    ----------
    3. ERROR in \handlers\MasterHandler.java (at line 595)
            +VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Res
    ());
            ^
    Syntax error on token "+", ++ expected
    ----------
    4. ERROR in \handlers\MasterHandler.java (at line 597)
            VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Wedd
    ing());
    
          ^
    Syntax error, insert "else Statement" to complete IfStatement
    ----------
    5. ERROR in \handlers\MasterHandler.java (at line 597)
            VoicedCommandHandler.getInstance().registerVoicedCommandHandler(new Wedd
    ing());
    
          ^
    Syntax error, insert "}" to complete MethodBody
    ----------
    ----------
    6. ERROR in D:\Jocuri\L2 Server H5\server\game\data\scripts\handlers\voicedcomma
    ndhandlers\Res.java (at line 43)
            if(activeChar.isInJail())
                          ^^^^^^^^
    The method isInJail() is undefined for the type L2PcInstance
    ----------
    6 problems (4 errors, 2 warnings)
    Syntax error on token "+", ++ expected
    Syntax error, insert "else Statement" to complete IfStatement
    Syntax error, insert "}" to complete MethodBody
    The import handlers.voicedcommandhandlers.Lang is never used
    The import handlers.voicedcommandhandlers.Wedding is never used
    The method isInJail() is undefined for the type com.l2jserver.gameserver.model.a
    ctor.instance.L2PcInstance
    [02/05 01:40:42] Failed executing script: D:\Jocuri\L2 Server H5\server\game\dat
    a\scripts\handlers\MasterHandler.java. See MasterHandler.java.error.log for deta
    ils.
    

    It's correct where i copy thats codes?

     

    rfd.jpg

  2. I have a problem with the l2editor to add the lines to itemname-e.dat and to weapongrp.dat. I use H5 client and i tested many editors for Gracia Freya and Gracia Freya High Five on all combination 413, 412, 411, 111, 414, 120, 212, 121 but all time i get Crit Error. Anyone can help me please? Relly i dont understand...

     

    1.jpg

     

    2.jpg

     

    3.jpg

     

    4.jpg

  3. go to tools/databaseinstaller.bat and open it with notepad

    the you need to change the red lines

     

    REM Please, type here you dir to mysql directory \bin. Example : C:\Program Files\MySQL\MySQL Server 5.1\bin
    set mysqlBinPath=C:\Program Files\MySQL\MySQL Server 5.7\bin Change this to your MySQL Server Path\bin
     
    set DateT=%date%
     
    REM Configurate database connection loginserver
    set lsuser=your database username
    set lspass=your database password
    set lsdb=l2jals 
    set lshost=localhost
     
    REM Configurate database connection Gameserver
    set gsuser=your database username
    set gspass=your database password
    set gsdb=l2jags
    set gshost=localhost
    REM ############################################

     

    I hope this helped

     

    Right. Ty. But now i have another problem. I get some errors on server start like...

     

    lfkf.jpg

     

    BUT the problem is with the server connection in game. I push the CONFIRM button and nothing happens

     

    yjgf.jpg

  4. When i start the gameserver i get this error for AdminScan.js

     

    uyjmn.jpg

     

    If i login with the GM character acces lvl 8 I get this error...

     

    image.jpg

     

    And the spawn place is from clouds on the water and with 0 HP and death with Relogin error. I cant /ustuck because server stop work and must to relogin.

     

    Shot00003.jpg

     

    If login with no GM character this don't die and i can teleport. If go to Giran for example and i relogin, the game spawned me everytime in this place...

     

    jgh.jpg

     

     

    I want to use this server just for fun on localhost.

  5.  

    Download link updated.

     

    The problem is/was here

    player.getClan().setLevel
    

    while should be

    player.getClan().changeLevel
    

     

     

    The code apprears in 6 places... Should to change in all 6 places with the new one?

  6.  

    hi,

    replace java code with this (worked with last h5-Freya)

    remember CHANGE WITH YOUR ID

    /*
     * Copyright (C) 2004-2013 L2J DataPack
     *
     * This file is part of L2J DataPack.
     *
     * L2J DataPack is free software: you can redistribute it and/or modify
     * it under the terms of the GNU General Public License as published by
     * the Free Software Foundation, either version 3 of the License, or
     * (at your option) any later version.
     *
     * L2J DataPack is distributed in the hope that it will be useful,
     * but WITHOUT ANY WARRANTY; without even the implied warranty of
     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
     * General Public License for more details.
     *
     * You should have received a copy of the GNU General Public License
     * along with this program. If not, see <http://www.gnu.org/licenses/>.
     */
    package custom.Services;
     
    import java.io.BufferedWriter;
    import java.io.File;
    import java.io.FileWriter;
    import java.sql.Connection;
    import java.sql.PreparedStatement;
    import java.util.logging.Logger;
    
    import com.l2jserver.commons.database.pool.impl.ConnectionFactory;
    import com.l2jserver.gameserver.data.sql.impl.CharNameTable;
    import com.l2jserver.gameserver.data.sql.impl.ClanTable;
    import com.l2jserver.gameserver.model.actor.L2Npc;
    import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
    import com.l2jserver.gameserver.model.olympiad.OlympiadManager;
    import com.l2jserver.gameserver.model.quest.Quest;
    import com.l2jserver.gameserver.model.quest.QuestState;
    import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
     
    /**
     * @author Colet
     */
    public class Services extends Quest
    {
        public static final Logger _log = Logger.getLogger(Services.class.getName());
       
        // NPC Id
        int servicesNpc = 50008;
       
        // Noble Items
        int nobleItemId = 57;
        long nobleItemCount = 1;
       
        // PK Reduce Items
        int pkReduceItemId = 57;
        long pkReduceItemCount = 1000;
       
        // Change Name Items
        int changeNameItemId = 57;
        long changeNameItemCount = 1000000;
        boolean logNameChanges = true;
       
        // Change Clan Name Items
        int changeClanNameItemId = 57;
        long changeClanNameItemCount = 50000;
        boolean logClanNameChanges = true;
        int clanMinLevel = 5;
        
        // Clan Level Items
        int[] clanLevelItemsId =
        {
        	57, // Level 5 to 6
        	57, // Level 6 to 7
        	57, // Level 7 to 8
        	57, // Level 8 to 9
        	57, // Level 9 to 10
        	57 // Level 10 to 11
        };
        
        long[] clanLevelItemsCount =
        {
        	6, // Level 5 to 6
        	7, // Level 6 to 7
        	8, // Level 7 to 8
        	9, // Level 8 to 9
        	10, // Level 9 to 10
        	11 // Level 10 to 11
        };
        
        // Clan Reputation Points Items
        int clanReputationPointsItemId = 57;
        long clanReputationPointsItemCount = 5;
        
        // Change Gender Items
        int changeGenderItemId = 57;
        long changeGenderItemCount = 50;
        
        public Services(int questId, String name, String descr)
        {
            super(questId, name, descr);
           
            addStartNpc(servicesNpc);
            addFirstTalkId(servicesNpc);
            addTalkId(servicesNpc);
        }
       
        public static void main(String[] args)
        {
            new Services(-1, Services.class.getSimpleName(), "custom");
        }
       
        public String onFirstTalk(L2Npc npc, L2PcInstance player)
        {
            if (player.getQuestState(getName()) == null)
            {
                newQuestState(player);
            }
            else if (player.isInCombat())
            {
            	return "Services-Blocked.htm";
            }
            else if (player.getPvpFlag() == 1)
            {
            	return "Services-Blocked.htm";
            }
            else if (player.getKarma() != 0)
            {
            	return "Services-Blocked.htm";
            }
            else if (OlympiadManager.getInstance().isRegistered(player))
            {
            	return "Services-Blocked.htm";
            }
            
            return "Services.htm";
        }
       
        public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
        {
            String htmlText = event;
            QuestState st = player.getQuestState(getName());
           
            if (event.equals("setNoble"))
            {
                if (!player.isNoble())
                {
                    if (st.getQuestItemsCount(nobleItemId) >= nobleItemCount)
                    {
                        st.takeItems(nobleItemId, nobleItemCount);
                        player.setNoble(true);
                        player.setTarget(player);
                        player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                        player.broadcastUserInfo();
                        return "NoblesseServices-Success.htm";
                    }
                    else
                    {
                        return "NoblesseServices-NoItems.htm";
                    }
                }
                else
                {
                    return "NoblesseServices-AlredyNoble.htm";
                }
            }
            else if (event.equals("levelUpClan"))
            {
            	if (!player.isClanLeader())
            	{
            		return "ClanLevelUp-NoLeader.htm";
            	}
            	else
            	{
            		if (player.getClan().getLevel() == 11)
            		{
            			return "ClanLevelUp-MaxLevel.htm";
            		}
            		else
            		{
            			if (((player.getClan().getLevel() <= 1) || (player.getClan().getLevel() == 2) || (player.getClan().getLevel() == 3) || (player.getClan().getLevel() == 4)))
            			{
                			player.getClan().setLevel(player.getClan().getLevel() + 1);
                			player.getClan().broadcastClanStatus();
                			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                            player.setTarget(player);
                            player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                            return "ClanLevelUp.htm";
            			}
            			else if (player.getClan().getLevel() == 5)
            			{
            				if (st.getQuestItemsCount(clanLevelItemsId[0]) >= clanLevelItemsCount[0])
            				{
                				st.takeItems(clanLevelItemsId[0], clanLevelItemsCount[0]);
                				player.getClan().setLevel(player.getClan().getLevel() + 1);
                				player.getClan().broadcastClanStatus();
                    			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                                player.setTarget(player);
                                player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                                return "ClanLevelUp.htm";
            				}
            				else
            				{
            					return "ClanLevelUp-NoItems.htm";
            				}
            			}
            			else if (player.getClan().getLevel() == 6)
            			{
            				if (st.getQuestItemsCount(clanLevelItemsId[1]) >= clanLevelItemsCount[1])
            				{
                				st.takeItems(clanLevelItemsId[1], clanLevelItemsCount[1]);
                				player.getClan().setLevel(player.getClan().getLevel() + 1);
                				player.getClan().broadcastClanStatus();
                    			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                                player.setTarget(player);
                                player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                                return "ClanLevelUp.htm";
            				}
            				else
            				{
            					return "ClanLevelUp-NoItems.htm";
            				}
            			}
            			else if (player.getClan().getLevel() == 7)
            			{
            				if (st.getQuestItemsCount(clanLevelItemsId[2]) >= clanLevelItemsCount[2])
            				{
                				st.takeItems(clanLevelItemsId[2], clanLevelItemsCount[2]);
                				player.getClan().setLevel(player.getClan().getLevel() + 1);
                				player.getClan().broadcastClanStatus();
                    			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                                player.setTarget(player);
                                player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                                return "ClanLevelUp.htm";
            				}
            				else
            				{
            					return "ClanLevelUp-NoItems.htm";
            				}
            			}
            			else if (player.getClan().getLevel() == 8)
            			{
            				if (st.getQuestItemsCount(clanLevelItemsId[3]) >= clanLevelItemsCount[3])
            				{
                				st.takeItems(clanLevelItemsId[3], clanLevelItemsCount[3]);
                				player.getClan().setLevel(player.getClan().getLevel() + 1);
                				player.getClan().broadcastClanStatus();
                    			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                                player.setTarget(player);
                                player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                                return "ClanLevelUp.htm";
            				}
            				else
            				{
            					return "ClanLevelUp-NoItems.htm";
            				}
            			}
            			else if (player.getClan().getLevel() == 9)
            			{
            				if (st.getQuestItemsCount(clanLevelItemsId[4]) >= clanLevelItemsCount[4])
            				{
                				st.takeItems(clanLevelItemsId[4], clanLevelItemsCount[4]);
                				player.getClan().setLevel(player.getClan().getLevel() + 1);
                				player.getClan().broadcastClanStatus();
                    			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                                player.setTarget(player);
                                player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                                return "ClanLevelUp.htm";
            				}
            				else
            				{
            					return "ClanLevelUp-NoItems.htm";
            				}
            			}
            			else if (player.getClan().getLevel() == 10)
            			{
            				if (st.getQuestItemsCount(clanLevelItemsId[5]) >= clanLevelItemsCount[5])
            				{
                				st.takeItems(clanLevelItemsId[5], clanLevelItemsCount[5]);
                				player.getClan().setLevel(player.getClan().getLevel() + 1);
                				player.getClan().broadcastClanStatus();
                    			player.sendMessage("Your clan is now level " + player.getClan().getLevel() + ".");
                                player.setTarget(player);
                                player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                                return "ClanLevelUp.htm";
            				}
            				else
            				{
            					return "ClanLevelUp-NoItems.htm";
            				}
            			}
            			
                        try (Connection con = ConnectionFactory.getInstance().getConnection();
                        	PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_level=? WHERE clan_id=?"))
                        {
                        	statement.setInt(1, player.getClan().getLevel());
                        	statement.setInt(2, player.getClanId());
                        	statement.execute();
                        	statement.close();
                        }
                        catch (Exception e)
                        {
                        	_log.info("Error updating clan level for player " + player.getName() + ". Error: " + e);
                        }
                        
            			player.getClan().broadcastClanStatus();
            			return "ClanLevelUp.htm";
            		}
            	}
            }
            else if (event.equals("changeGender"))
            {
            	if (st.getQuestItemsCount(changeGenderItemId) >= changeGenderItemCount)
            	{
                	st.takeItems(changeGenderItemId, changeGenderItemCount);
                	player.getAppearance().setSex(player.getAppearance().getSex() ? false : true);
                    player.setTarget(player);
                    player.broadcastPacket(new MagicSkillUse(player, 5103, 1, 1000, 0));
                	player.broadcastUserInfo();
                	return "ChangeGender-Success.htm";
            	}
            	else
            	{
            		return "ChangeGender-NoItems.htm";
            	}
            }
            else if (event.startsWith("changeName"))
            {
                try
                {
                    String newName = event.substring(11);
                   
                    if (st.getQuestItemsCount(changeNameItemId) >= changeNameItemCount)
                    {                                                      
                        if (newName == null)
                        {                                                      
                            return "ChangeName.htm";
                        }
                        else
                        {
                            if (!newName.matches("^[a-zA-Z0-9]+$"))
                            {
                                player.sendMessage("Incorrect name. Please try again.");
                                return "ChangeName.htm";
                            }
                            else if (newName.equals(player.getName()))
                            {
                                player.sendMessage("Please, choose a different name.");
                                return "ChangeName.htm";
                            }
                            else if (CharNameTable.getInstance().doesCharNameExist(newName))
                            {
                                player.sendMessage("The name " + newName + " already exists.");
                                return "ChangeName.htm";
                            }
                            else
                            {
                                if (logNameChanges)
                                {
                                    String fileName = "log/Services/Name Change - " + player.getName() + ".txt";
                                    new File(fileName);
                                    FileWriter fileText = new FileWriter(fileName);
                                    BufferedWriter fileContent = new BufferedWriter(fileText);
                                    fileContent.write("Character name change info:\r\n\r\nCharacter original name: " + player.getName() + "\r\nCharacter new name: " + newName);
                                    fileContent.close();
                                }
                               
                                st.takeItems(changeNameItemId, changeNameItemCount);
                                player.setName(newName);
                                player.store(true);  // or false question is if want to store effects too.
                                player.sendMessage("Your new character name is " + newName);
                                player.broadcastUserInfo();
                                return "ChangeName-Success.htm";
                            }
                        }
                    }
                    else
                    {
                        return "ChangeName-NoItems.htm";
                    }
                }
                catch (Exception e)
                {
                    player.sendMessage("Please, insert a correct name.");
                    return "ChangeName.htm";
                }
            }
            else if (event.startsWith("reducePks"))
            {
                try
                {
                    String pkReduceString = event.substring(10);
                    int pkReduceCount = Integer.parseInt(pkReduceString);
                    
                    if (player.getPkKills() != 0)
                    {
                        if (pkReduceCount == 0)
                        {
                            player.sendMessage("Please, put a higher value.");
                            return "PkServices.htm";
                        }
                        else
                        {
                            if (st.getQuestItemsCount(pkReduceItemId) >= pkReduceItemCount)
                            {
                                st.takeItems(pkReduceItemId, pkReduceItemCount * pkReduceCount);
                                player.setPkKills(player.getPkKills() - pkReduceCount);
                                player.sendMessage("You have successfuly cleaned " + pkReduceCount + " PKs.");
                                player.broadcastUserInfo();
                                return "PkServices-Success.htm";
                            }
                            else
                            {
                                return "PkServices-NoItems.htm";
                            }
                        }
                    }
                    else
                    {
                        return "PkServices-NoPks.htm";
                    }
                }
                catch (Exception e)
                {
                    player.sendMessage("Incorrect value. Please try again.");
                    return "PkServices.htm";
                }
            }
            else if (event.startsWith("changeClanName"))
            {
            	if (player.getClan() == null)
            	{
            		return "ChangeClanName-NoClan.htm";
            	}
            	else
            	{
    	        	try
    	        	{
    	        		String newClanName = event.substring(15);
    	        		
    	        		if (st.getQuestItemsCount(changeClanNameItemId) >= changeClanNameItemCount)
    	        		{
    	        			if (newClanName == null)
    	        			{
    	        				return "ChangeClanName.htm";
    	        			}
    	                    else
    	                    {
    	                        if (!player.isClanLeader())
    	                        {
    	                        	player.sendMessage("Only the clan leader can change the clan name.");
    	                        	return "ChangeClanName.htm";
    	                        }
    	                        else if (player.getClan().getLevel() < clanMinLevel)
    	                        {
    	                        	player.sendMessage("Your clan must be at least level " + clanMinLevel + " to change the name.");
    	                        	return "ChangeClanName.htm";
    	                        }
    	                    	else if (!newClanName.matches("^[a-zA-Z0-9]+$"))
    	                        {
    	                            player.sendMessage("Incorrect name. Please try again.");
    	                            return "ChangeClanName.htm";
    	                        }
    	                        else if (newClanName.equals(player.getClan().getName()))
    	                        {
    	                            player.sendMessage("Please, choose a different name.");
    	                            return "ChangeClanName.htm";
    	                        }
    	                        else if (null != ClanTable.getInstance().getClanByName(newClanName))
    	                        {
    	                            player.sendMessage("The name " + newClanName + " already exists.");
    	                            return "ChangeClanName.htm";
    	                        }
    	                        else
    	                        {
    	                            if (logClanNameChanges)
    	                            {
    	                                String fileName = "log/Services/Clan Name Change - " + player.getClan().getName() + ".txt";
    	                                new File(fileName);
    	                                FileWriter fileText = new FileWriter(fileName);
    	                                BufferedWriter fileContent = new BufferedWriter(fileText);
    	                                fileContent.write("Clan name change info:\r\n\r\nClan original name: " + player.getClan().getName() + "\r\nClan new name: " + newClanName + "\r\nClan Leader: " + player.getName());
    	                                fileContent.close();
    	                            }
    	                            
    	                            st.takeItems(changeNameItemId, changeNameItemCount);
    	                            player.getClan().setName(newClanName);
    	                            
    	                            try (Connection con = ConnectionFactory.getInstance().getConnection();
    	                            	PreparedStatement statement = con.prepareStatement("UPDATE clan_data SET clan_name=? WHERE clan_id=?"))
    	                            {
    	                            	statement.setString(1, newClanName);
    	                            	statement.setInt(2, player.getClanId());
    	                            	statement.execute();
    	                            	statement.close();
    	                            }
    	                            catch (Exception e)
    	                            {
    	                            	_log.info("Error updating clan name for player " + player.getName() + ". Error: " + e);
    	                            }
    	                            
    	                            player.sendMessage("Your new clan name is " + newClanName);
    	                            player.getClan().broadcastClanStatus();
    	                            return "ChangeClanName-Success.htm";
    	                        }
    	                    }
    	        		}
    	        		else
    	        		{
    	        			return "ChangeClanName-NoItems.htm";
    	        		}
    	        	}
    	        	catch (Exception e)
    	        	{
    	                player.sendMessage("Please, insert a correct name.");
    	                return "ChangeClanName.htm";
    	        	}
            	}
            }
            else if (event.startsWith("setReputationPoints"))
            {
                try
                {
                    String reputationPointsString = event.substring(20);
                    int reputationPointsCount = Integer.parseInt(reputationPointsString);
                    
                    if (player.getClan() == null)
                    {
                    	return "ClanReputationPoints-NoClan.htm";
                    }
                    else if (!player.isClanLeader())
                    {
                    	return "ClanReputationPoints-NoLeader.htm";
                    }
                    else
                    {
    	                if (reputationPointsCount == 0)
    	                {
    	                    player.sendMessage("Please, put a higher value.");
    	                    return "ClanReputationPoints.htm";
    	                }
    	                else
    	                {
    	                    if (st.getQuestItemsCount(clanReputationPointsItemId) >= clanReputationPointsItemCount)
    	                    {
    	                        st.takeItems(clanReputationPointsItemId, clanReputationPointsItemCount * reputationPointsCount);
    	                        player.getClan().addReputationScore(player.getClan().getReputationScore() + reputationPointsCount, true);
    	                        player.getClan().broadcastClanStatus();
    	                        return "ClanReputationPoints-Success.htm";
    	                    }
    	                    else
    	                    {
    	                        return "ClanReputationPoints-NoItems.htm";
    	                    }
    	                }
                    }
                }
                catch (Exception e)
                {
                    player.sendMessage("Incorrect value. Please try again.");
                    return "ClanReputationPoints.htm";
                }
            }
            
            return htmlText;
    	}
    }
    

     

    Thank you man! Works very good.

  7. It's 1st time when import .java on Eclipse.

    In conclusion must import the content file ColorNpc.java in each of:

    import com.l2jserver.gameserver.model.actor.L2Npc;
    import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
    import com.l2jserver.gameserver.model.quest.Quest;
    import com.l2jserver.gameserver.model.quest.QuestState;
    import com.l2jserver.gameserver.instancemanager.QuestManager;
    import com.l2jserver.gameserver.network.serverpackets.UserInfo;
    

    ?

  8. center doesnt work inside of a table... manage it with align (center,left,right)

     

    Edit:

    When you opening a table you are using Table Data (td) and Table Row (tr) . So the position must be change inside of the table using aligns and not center

     

    For example this button have center but in the npc this appear on left side...

    <td align=center><button action="bypass -h npc_%objectId%_Chat 28" value="Raidboss" width=282 height=26 back="L2UI_ct1.button_df" fore="L2UI_ct1.button_df"></td>
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