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Sybar

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Posts posted by Sybar

  1. Thanks guys. I'll look for the formula in the pack and see how it looks like. Some of my players insist that mobs with HP multiplier should give more XP.

     

    However mob.level^2 * mob.experience.rate * server rate applies correctly when tested. Perhaps for those mobs with HP multiplier (Skill ID 4408) there should be another element in the equation.

     

    Besides, if "mob.level^2 * mob.experience.rate * server rate" also applies in GOD without HP modifier then has it changed since High Five?

     

    Thanks again :) 

  2. I'm running a small x1 low rate High Five server. Some of my players are arguing that XP formula is incorrect.

     

    They believe that monsters with HP multiplier (skill 4408) should always give more XP when killed. As far as I'm aware HP or any HP multiplier is not taken into account during XP calculation.

     

    It's all about player and mob level and mob's experience multiplier from it's data. Furthermore, higher level mobs may give less XP than lower level ones just because their own experience multiplier is different.

     

    Can anyone clarify this for me please?

  3. NEW 2016, October 30:

     

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    ·         New GM Panel with Survey System

    ·         Sell Clan System

    ·         Premium system with Hero Status

    ·         Email system from Server

    ·         New Donation Notification System

    ·         New Dressme System with try Option

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    ·         HTML Desing for Email

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  4. Hi,

     

    I need a bit of help.

     

    I'm running a small H5 Multi Skill server. I want all races to be purely cosmetic.

     

    Unfortunately there're some client limitations that I need to overcome. For example:

     

    • Kamaels can't use heavy armors; but on my server someone may want to play Kamael race as a fighter in heavy gear
    • Orcs are missing dual sword animations
    • There're no animtions of crossbow for other races than Kamael

    Has anyone have an idea how I could solve above issues?

     

    Thank you :)

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