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Frank

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Everything posted by Frank

  1. What an amazing job you've done there! Congratz! Maybe you should consider going harder on this, because the potential is huge. If you need help on anything hit me up!
  2. Does it happen on a specific location or it happens randomly? It could be a broken effect on an npc for example, so when you teleport near it, it causes critical error.
  3. Hello! What do you mean by tracked texture errors?
  4. Hello, can you give some further information regarding this calculator?
  5. Be careful with this, they have suspicious history regarding their holding tokens and they also had another project called Monaco If I remember right which was used to manipulate the price and make huge gains by selling off.
  6. Cool work from a trusted client developer! Good luck with your sales OP!
  7. I can also verify that iPerfect is acting weird, he sold me an editor 1.5 year ago and he promised to fix some bugs since he has the source of it but guess what, he never fixed them and i found out that he wasn't even the developer of it. @deMEV sorry to see you get scammed as well, maybe you should find a way to encrypt the files you sell or share so nobody will ever do this again.
  8. No offense but in your first post you don't sound like you expressed something you've heard, so please try to be more careful with words cause they might mislead some users. Paypal was always a headache when it comes to donations and money earning. @Berserkd can you give us futher details of your case? Like what was the last action on your account before it ends up banned? Maybe they banned you for using multi accounts, cause you mentioned that you have a personal and a business account as well.
  9. I believe it depends on how admins use this feature. It can be used to kill a server within a few days or help the players to stay and play. Nowadays farm is kinda dead in almost all games, but on the other hand you can't have a progressive gameplay without it, so yeah im also positive and this is definitely the new era. Older players might like farming because of their nostalgia feeling, but l2 servers can't survive by relying on just them. You guys have to think of admins' side as well and where the whole gaming scene is heading to.
  10. Hello Maxcheaters! I'd like to present you the L2 Mods & Encryption Decryption Services What we provide? - Lineage 2 Client Encryption/Decryption services for all chronicles/clients! - Fully working l2 tools (free/shared or paid/private) such as L2Editors and more! - Client/Java development services and features! (Coming soon) Maxcheaters Discount Promo Code: MXC2021 Use the code above to receive a discount when ordering services or products from l2crypt.com Contacts E-mail: support@l2crypt.com Facebook: https://facebook.com/l2crypt
  11. https://www.dropbox.com/s/vq82sr2m4wc69on/additionaleffect.dat?dl=0
  12. Examine your newly added files one by one, by using the default patch as a base.
  13. https://www.dropbox.com/s/tsc8ymjxd0d7efh/Zonename-e.dat?dl=0
  14. You probably missing this: struct ChatFilterInfo
  15. You have to change icon.skill1411 with your texture's name. The one you mentioned is the effect name not the icon name.
  16. 1) Download L2Editor by lordofdest: 2) Open any retail package you want like LineageEffectsTextures.utx you mentioned (remember that custom servers might have their files encrypted with various software like smartcrypt, so if you can't open them it's normal because you have to decrypt first.) 3) After you open find the texture you wish to change and just upload your new texture by giving it same name, package and group with old one. 4) Save it and encrypt using mxencdec tool. 5) Done. Package = the name of the package (in your case LineageEffectsTexture is the name) Group = is just for organization and have no impact in game. However if you're editing a retail texture, be sure to use its group name when you import your new texture. Name = is the name of your texture which is used by the item, html etc. you're editing. Note: Take a look at some guides like this: they will help you starting.
  17. Thanks for the share, but it looks bad in game (at least for me)
  18. Thanks for the share, however there are some small glitches under title: Maybe it's limitation of Interlude's engine, would be nice if we had an editor for .gly files in order to try to fix them.
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