well is very simple i don't know why all ppl don't do own UTX file with UNREAL do it when you have extracted DDS-TGA file paint in photoshop and when you finished go to UNREAL new and do UTX in first row put name you want in texture for example maxcheaters and 2º row well is optative here you can put for example when edit weapons put weapons and in 3º you want can put the same name when edit only 1 weapong when edit more need put different because when rename texture in file .dat need change names for example edit 5 weapons 1 named maxcheaters.utx but inside the file you have 5 weapons so when edit .dat file do it name of textures is maxcheaters.black,maxcheaters.white,maxcheaters.red,maxcheaters.yellow & blue understand? this value is in .dat file for example you edit 5 draconic bow`s with different colors and in line draconic need put correct names you maked in UNREAL ok hope you lucky and sorry for my english