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Posts posted by deMEV
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4 minutes ago, Rio said:
i installed it successfully but when i teleport to that zone i cannot move, any idea why?
geodata maybe?
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9 minutes ago, Protein said:
nice man but can you add geodata for server side? becouse I can go not everywehre when I turn on my geodata in server
you can generate your own, or purchase from me, or someone else on this forum.
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4 hours ago, 911reg said:
Its great to see more from this
About the BSP brushes, honestly, i have no idea how they set up the texture mappings, but there's a simple method to convert BSP brushes to staticmeshes, which can then be extracted using UModel:
(It's an integrated function in Unreal Engine 2's editor, so you just need to select the brushes and click a button and voilà)
I don't have much free time these days, but let me know if you wanna try it out, i'll give you a small step by stepHere the brush extractor from .unr maps into .json for unity
https://workupload.com/file/JWseAVdY6pc
p.s. original author of this program i think "kisliy" from Gildor's forum.
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6 hours ago, darta said:
Heya, great job!
could you maybe make a map with all black m2 static mash included in it, same size as m1 ?hola! use l2smr.
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Gunslinger - lobby for Interlude client
in Client Development Discussion
Posted