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Which file shows how many enchant on gun ( IN SHOP) ?


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Hello. I got one problem.  I got shop which selling +20 weapons but in shop when i select item its doesnt  show any + on weapon but when i buy it in inventory its shows +20 . In which system file there is problem ? 

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You must put a code in source multisellist.java then preparedentry.java , ingredient.java multisell.java 

MultiSellList.java

@@ -119,5 +119,5 @@
else
{
- writeH(0x00); // enchant level
+ writeH(ing.getEnchantLevel()); // enchant level
writeD(0x00); // augment id
writeD(0x00); // mana
@@ -154,5 +154,5 @@
else
{
- writeH(0x00); // enchant level
+ writeH(ing.getEnchantLevel()); // enchant level
writeD(0x00); // augment id
writeD(0x00); // mana


PreparedEntry.java


@@ -72,5 +72,5 @@
adenaAmount += _taxAmount; // do not forget tax
if (adenaAmount > 0)
- _ingredients.add(new Ingredient(ADENA_ID, adenaAmount, false, false));
+ _ingredients.add(new Ingredient(ADENA_ID, adenaAmount,0, false, false));

Ingredient.java

@@ -30,4 +30,5 @@
private int _itemId;
private long _itemCount;
+ private int _EnchantmentLevel;
private boolean _isTaxIngredient, _maintainIngredient;

@@ -35,8 +36,9 @@
private ItemInfo _itemInfo = null;

- public Ingredient(int itemId, long itemCount, boolean isTaxIngredient, boolean maintainIngredient)
+ public Ingredient(int itemId, long itemCount,int EnchantmentLevel, boolean isTaxIngredient, boolean maintainIngredient)
{
_itemId = itemId;
_itemCount = itemCount;
+ _EnchantmentLevel = EnchantmentLevel;
_isTaxIngredient = isTaxIngredient;
_maintainIngredient = maintainIngredient;
@@ -80,5 +82,5 @@
public final int getEnchantLevel()
{
- return _itemInfo != null ? _itemInfo.getEnchantLevel() : 0;
+ return _itemInfo == null?_EnchantmentLevel:_itemInfo.getEnchantLevel();
}

MultiSell.java


@@ -270,4 +270,8 @@
if ("ingredient".equalsIgnoreCase(n.getNodeName()))
{
+ int enchantmentLevel = 0;
+ if (n.getAttributes().getNamedItem("enchantmentLevel") != null)
+ enchantmentLevel = Integer.parseInt(n.getAttributes().getNamedItem("enchantmentLevel").getNodeValue());
+	
int id = Integer.parseInt(n.getAttributes().getNamedItem("id").getNodeValue());
long count = Long.parseLong(n.getAttributes().getNamedItem("count").getNodeValue());
@@ -286,12 +290,16@@
mantainIngredient = false;

- entry.addIngredient(new Ingredient(id, count, isTaxIngredient, mantainIngredient));
+ entry.addIngredient(new Ingredient(id, count, enchantmentLevel, isTaxIngredient, mantainIngredient));
}
else if ("production".equalsIgnoreCase(n.getNodeName()))
{
+ int enchantmentLevel = 0;
+ if (n.getAttributes().getNamedItem("enchantmentLevel") != null)
+ enchantmentLevel = Integer.parseInt(n.getAttributes().getNamedItem("enchantmentLevel").getNodeValue());
+
int id = Integer.parseInt(n.getAttributes().getNamedItem("id").getNodeValue());
long count = Long.parseLong(n.getAttributes().getNamedItem("count").getNodeValue());

- entry.addProduct(new Ingredient(id, count, false, false));
+ entry.addProduct(new Ingredient(id, count, enchantmentLevel, false, false));
}
}

And put this: <production id="10452" count="1" enchantmentLevel="20"/>

 

<?xml version='1.0' encoding='utf-8'?>
<!-- Armor -->
 
- <list>
+ <list maintainEnchantment="true">

<!-- your item name -->
<item id="1">
<ingredient id="14721" count="3" enchant="0"/>
<production id="16168" count="1" enchantmentLevel="12"/>
</item>

Change <list> to  <list maintainEnchantment="true">

Edited by IPXS
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Basically, client interface don't support showing enchant level for items in multisell list. For this you need to edit interface scripts and change the style of showing the specified tooltips.

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